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Blackmailer

People and places · Characters

Blackmailer

Speaks with the player
CampOuter Ring
GuildMercenary
LocationOuter Ring
Level12

Attributes

Health272
Strength63
Dexterity46
Super armor123
XP on defeat120

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge24
Blunt24
Point25
Fire20
Energy20
Ice28
Wind18

Their attack

Morning Star

23 weapon damage · Melee

Health 272

Strength 63

Dexterity 46

Combat matchup

Difficulty

Dangerous

Your hit: 36 · 8 hits to drop Blackmailer.

Their hit: 81 · 1 hit to drop you.

Your attack

Blackmailer: 24 Edge protection, 272 health.

Your defence

Morning Star: 23 damage + 63 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 23Weapon damage
  • BluntDamage type
  • 19Needs Strength

Protection

  • 24 bluntProtection
  • 24 edgeProtection
  • 25 pointProtection
  • 20 fireProtection
  • 20 energyProtection
  • 28 iceProtection
  • 18 windProtection
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