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Blackmailer

People and places · Characters

Blackmailer

Speaks with the player
CampOuter Ring
GuildMercenary
LocationOuter Ring
Level17

Voice and dialogue

Voice lines25
Hero scene lines0

Attributes

Health300
Strength93
Dexterity76
Super armor173
XP on defeat170

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge24
Blunt24
Point25
Fire20
Energy20
Ice28
Wind18

Their attack

Morning Star

23 weapon damage · Melee

Health 300

Strength 93

Dexterity 76

Combat matchup

Difficulty

Dangerous

Your hit: 36 · 9 hits to drop Blackmailer.

Their hit: 111 · 1 hit to drop you.

Your attack

Blackmailer: 24 Edge protection, 300 health.

Your defence

Morning Star: 23 damage + 93 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 23Weapon damage
  • BluntDamage type
  • 19Needs Strength

Protection

  • 24 bluntProtection
  • 24 edgeProtection
  • 25 pointProtection
  • 20 fireProtection
  • 20 energyProtection
  • 28 iceProtection
  • 18 windProtection
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