Skip to content
WikilyWIKILY
All games19 Wikis · pick your game
ESCCharacters
Blade

People and places · Characters

Blade

Speaks with the player
CampNew Camp
GuildSoldier
LocationNew Camp
Level17

Attributes

Health356
Strength90
Dexterity70
Super armor150
XP on defeat170

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge39
Blunt39
Point30
Fire38
Energy36
Ice38
Wind34

Their attack

Stonecrusher

37 weapon damage · Melee

Health 356

Strength 90

Dexterity 70

Combat matchup

Difficulty

Dangerous

Your hit: 21 · 17 hits to drop Blade.

Their hit: 122 · 1 hit to drop you.

Your attack

Blade: 39 Edge protection, 356 health.

Your defence

Stonecrusher: 37 damage + 90 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 37Weapon damage
  • BluntDamage type
  • 29Needs Strength

Protection

  • 39 bluntProtection
  • 39 edgeProtection
  • 30 pointProtection
  • 38 fireProtection
  • 36 energyProtection
  • 38 iceProtection
  • 34 windProtection
↵Camps