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Gothic 1 Remake in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
ESCCharacters
Blade

People and places · Characters

Blade

Speaks with the player
CampNew Camp
GuildSoldier
LocationNew Camp
Level17

Attributes

Health356
Strength90
Dexterity70
Super armor150
XP on defeat170

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge39
Blunt39
Point30
Fire38
Energy36
Ice38
Wind34

Their attack

Stonecrusher

37 weapon damage · Melee

Health 356

Strength 90

Dexterity 70

Combat matchup

Difficulty

Dangerous

Your hit: 21 · 17 hits to drop Blade.

Their hit: 122 · 1 hit to drop you.

Your attack

Blade: 39 Edge protection, 356 health.

Your defence

Stonecrusher: 37 damage + 90 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.

Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 37Weapon damage
  • BluntDamage type
  • 29Needs Strength

Protection

  • 39 bluntProtection
  • 39 edgeProtection
  • 30 pointProtection
  • 38 fireProtection
  • 36 energyProtection
  • 38 iceProtection
  • 34 windProtection
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