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Arlin

People and places · Characters

Arlin

Speaks with the player
CampBandit Camp
GuildBandit
LocationOld Camp dungeons
Level14

Attributes

Health500
Strength100
Dexterity40
Super armor165
XP on defeat140

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge40
Blunt40
Point30
Fire25
Energy20
Ice25
Wind20

Their attack

Torch

1 weapon damage · Melee

Health 500

Strength 100

Dexterity 40

Combat matchup

Difficulty

Dangerous

Your hit: 20 · 25 hits to drop Arlin.

Their hit: 96 · 1 hit to drop you.

Your attack

Arlin: 40 Edge protection, 500 health.

Your defence

Torch: 1 damage + 100 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 1Weapon damage
  • BluntDamage type
  • 5Needs Strength

Protection

  • 40 bluntProtection
  • 40 edgeProtection
  • 30 pointProtection
  • 25 fireProtection
  • 20 energyProtection
  • 25 iceProtection
  • 20 windProtection
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