Adventure · Bestiary
Stone Golem
Base values · Gothic difficulty
Combat attributes
Stats by difficulty
| Stat | Novice | Gothic | Hard |
|---|---|---|---|
| Health | 800 | 800 | 960 |
| Strength | 112.5 | 150 | 225 |
| Dexterity | 112.5 | 150 | 225 |
| Super armor | 700 | 700 | 700 |
| Blunt resistance | 11.3 | 15 | 15 |
| Edge resistance | Immune | Immune | Immune |
| Point resistance | Immune | Immune | Immune |
| Fire resistance | Immune | Immune | Immune |
| Energy resistance | Immune | Immune | Immune |
| Ice resistance | Immune | Immune | Immune |
| Wind resistance | 11.3 | 15 | 15 |
Higher resistance soaks more damage of that type.
On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.
On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.
Spawn breakdown
- Xardas Sunken Tower1
Where to find it - Overworld
Map · Mining Valley