Adventure · Bestiary
Snapper
Base values · Gothic difficulty
Combat attributes
Stats by difficulty
| Stat | Novice | Gothic | Hard |
|---|---|---|---|
| Health | 240 | 240 | 288 |
| Strength | 82.5 | 110 | 165 |
| Dexterity | 60 | 80 | 120 |
| Super armor | 60 | 120 | 120 |
| Blunt resistance | 30 | 40 | 40 |
| Edge resistance | 30 | 40 | 40 |
| Point resistance | 26.3 | 35 | 35 |
| Fire resistance | 15 | 20 | 20 |
| Energy resistance | 30 | 40 | 40 |
| Ice resistance | 15 | 20 | 20 |
| Wind resistance | 15 | 20 | 20 |
Higher resistance soaks more damage of that type.
On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.
On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.
Spawn breakdown
- Monastery Ruins125
- Troll Canyon25
- Old Mine21
- Old Citadel10
- Stonehenge10
- New Camp3
Where to find it - Overworld
Map · Mining Valley
- Snapper ×261
- Snapper ×211
- Snapper ×161
- Snapper ×151
- Snapper ×131
- Snapper ×121
- Snapper ×102
- Snapper ×91
- Snapper ×73
- Snapper ×61
- Snapper ×45
- Snapper ×26
- Snapper ×13
Each pin is one cluster; its label gives the number of creatures there.