Adventure · Bestiary
Skeleton Mage
Base values · Gothic difficulty
Combat attributes
Stats by difficulty
| Stat | Novice | Gothic | Hard |
|---|---|---|---|
| Health | 300 | 300 | 360 |
| Strength | 4 | 8 | 12 |
| Dexterity | 15 | 30 | 45 |
| Super armor | 30 | 60 | 60 |
| Blunt resistance | 37.5 | 50 | 50 |
| Edge resistance | 60 | 80 | 80 |
| Point resistance | 60 | 80 | 80 |
| Fire resistance | 37.5 | 50 | 50 |
| Energy resistance | 37.5 | 50 | 50 |
| Ice resistance | 37.5 | 50 | 50 |
| Wind resistance | 37.5 | 50 | 50 |
Higher resistance soaks more damage of that type.
On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.
On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.