
Geordie (tentatively *Salpapod geordie*). A jet-propelled omnivore evolved from an organism resembling a bony octopus.
Health
?5
Health
Maximum hit points. The creature dies and drops its loot when this reaches zero. Players can chip it down with knives, harpoons or vehicle-mounted weapons.
Swim speed
?5.0 m/s
Swim speed
Top movement speed underwater, in metres per second. Used when chasing prey, fleeing threats, or migrating between territory zones. For reference: the Seaglide tops out around 11 m/s.
Food pool
?100
Food pool
Hunger meter. Drains over time, refills when the creature feeds on prey or plants. When the pool empties, the creature actively hunts, which is why hungry predators are more aggressive.
Bulk
?5
Bulk
Engine mass / weight class. Drives water displacement (so creatures push you around), the carry-weight footprint when the corpse becomes an item, and AI prey-selection heuristics (bigger bulk means bigger fight).
Stats inherited from the small-creature default. Unknown Worlds hasn't shipped a per-creature override in this build.
Geordie is a petit herbivore creature in Subnautica 2, sourced from the current Early Access build. It has 5 HP, swims at up to 5.0 m/s, and consumes from a 100 food pool. Grazing fauna. Non-aggressive unless cornered.
Engages 4 target types including AI.Archetype.Marrowbreach, AI.Archetype.NibblerShark, Player, and others.
Behaviour tags from the AI archetype data: Herbivore, Small body.
Known fixed spawn points for Geordie in the current build.
What Geordie yields when killed or harvested, and which recipes consume those drops.
[DEPRECATED] Cut content, please bug.
Edible non-fish organism. Prepped for human digestion.
Geordie (tentatively *Salpapod geordie*). A jet-propelled omnivore evolved from an organism resembling a bony octopus. 1. Rasping jaw The geordie's hard mouthparts can brush algae off rocks, crush small crustaceans, pull plugs out of coral and cut wads of kelp. 2. Four fins Perhaps evolved from bony legs, they steer the geordie and host its four stomach pouches. 3. Diverticular stomachs Each fin-leg holds a digestive pouch with bacteria specialized to portions of the geordie's diverse diet. Swimming motion helps stir and digest food. 4. Central jet The central channel is lined with stinging cells, which kill small seaborne fauna. Do not insert fingers. Muscular pulses propel the geordie by jet action. 5. Donut-shaped 'spinal' braid The geordie’s nerve braid is wrapped around the jet channel like a donut. Toroidal brain structures may have interesting downstream consequences in larger organisms. Assessment: edible, though heavily loaded with metals and waxes. Advise thorough fabricator cook.
Targets geordie will attack on sight or while threatened.
Last updated 2026-05-14