Encumbered
Stages
Heavy loadCarrying a bit much for comfort.
EncumberedCarrying too much. Stamina and mobility decreased. Passively gain STR/RES.
Very encumberedCarrying way too much. Stamina and mobility highly decreased. Passively gain STR/RES.
HamperedPractically unable to move. Carrying WAY, way too much. Passively gain STR/RES.
Effects
- Slower movementMovement x(1 - overload squared), so x0.91 at 30% over and x0.28 at 85% over.
- Slower Stamina regenerationx(1 - 0.7 x overload), so x0.79 at 30% over.
- Actions cost more StaminaJumps, walking and attacks cost x(1 + overload); attack cooldown is longer by the same factor.
- Over 15% while walking, skill XPStrength and Resilience +0.2 XP each per second.
- Carry capacity is 11 at base+0.5 per level above 10 of the lower of Strength and Resilience. Hunger, Thirst, Sickness and being underweight change it.