LA Styled Estate
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Designed to fit your exact style!
(CORE PROBLEM, I'M TRYING TO SOLVE)
Traditional life simulators often rely on
self-created goals / player imagination / sandbox freedom.
Which works wonderfully for some players, but other players need:
motivation
purpose
progression
narrative pressure
And that's the sort of gameplay I'd love to see in Paralives!
I'd even add a campaign story mode to this game. Where any selected household works together to solve puzzles, defeat enemies. and essentially reach an overall goal that continues after players complete the campaign.
There's more that I could add, but I believe with enough effort and commitment, this could become a reality for Paralives and games in general.
由模组作者在 Steam 创意工坊撰写,按原文语言显示。
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