Modifiers
Strike a deal with the Dealmaker: optional mission modifiers that pay extra XP and Uranium.
Since version 0.3.0.0, modifiers are opt-in. Up to two Dealmakers appear in a mission, one at the spawn and one roaming, and each offers two modifiers to choose from plus a random third pick with fixed rewards. Dealmakers leave once the main objective is done. According to the patch notes, Mission XP from a modifier is added to your hero and to both of your weapons. The table lists every modifier enabled in build 26133607 with the rewards from the game's modifier table.
| Icon | Effect | ||||
|---|---|---|---|---|---|
| Battlecry | Easy | You automatically throw your hat from time to time | 100 | 16 | |
| Cinema | Easy | A proper Western, just like in the movies | 100 | 8 | |
| Dead Drunk | Easy | Drinking a healing bottle makes you dizzy | 250 | 20 | |
| Devil Dust | Easy | Spawns giant tornadoes across the map | 250 | 24 | |
| Drought | Easy | Health regen sources are reduced by 25% | 400 | 32 | |
| Farmyard | Easy | Chickens spawn, friendly until you hit them | 250 | 20 | |
| Forbidden Magic | Easy | One of your spells is cursed and hurts you when cast | 350 | 32 | |
| Ghost Nukers | Easy | Summons ghost Nukers that vanish when killed but explode if they reach you | 400 | 32 | |
| Great Depression | Easy | Chests have a 50% chance to drop nothing | 300 | 24 | |
| Left-Handed | Easy | You are now left-handed | 100 | 8 | |
| Mirage | Easy | Fake chests and Jokers randomly appear | 250 | 24 | |
| Raining Fire | Easy | A meteor barrage hits your area every 45 to 60 seconds | 250 | 24 | |
| Sea Mines | Easy | Sea mines drop from the sky at random | 250 | 24 | |
| Slippery Slope | Easy | The ground is now slippery | 250 | 16 | |
| Teleportotron | Easy | You are randomly teleported every 50 to 70 seconds | 100 | 16 | |
| Blackout | Classic | Everything is dark, and you can only see with a flashlight | 700 | 52 | |
| CHOOO CHOOO | Classic | Ghost trains come barreling through | 400 | 40 | |
| Cannonball | Classic | Whenever you take damage, you get knocked back | 550 | 40 | |
| Double or Nothing | Classic | Each Joker you pick up has a 33% chance to either vanish or offer extra choices | 550 | 40 | |
| Full Speed | Classic | Game speed is increased by 15% | 700 | 52 | |
| Gary | Classic | Gary is here | 700 | 52 | |
| Greed | Classic | Every Joker you pick up deals 20% of your max. HP in damage | 550 | 40 | |
| Internet 3.0 | Classic | Free ads! Unskippable ads! | 500 | 32 | |
| Mirror | Classic | Your HUD is mirrored | 400 | 40 | |
| Necromancy | Classic | Enemies have a 20% chance to respawn when killed | 700 | 52 | |
| Nemesis | Classic | Your nemesis shows up every 40 to 60 seconds | 550 | 40 | |
| Pressure | Classic | A storm starts every 5 minutes | 550 | 40 | |
| Supercell | Classic | Storms are 50% longer | 550 | 40 | |
| Trash Express | Classic | A toxic waste airdrop lands every few minutes | 400 | 32 | |
| JACKPOT | Good | Enemies are twice as likely to drop Jokers! | 100 | 0 | |
| Random Modifier | Random pick | Do you want to try your luck...? | 800 | 48 | |
| Ragestorm | Disturbance | Your disturbance manifested. Lightning strikes from the sky | 100 | 0 | |
Odds per difficulty
Each offer also has a 5% chance to be the good modifier, JACKPOT, instead. Values from the game's random-modifier function.
| Difficulty | Easy | Classic |
|---|---|---|
| Normal | 80% | 20% |
| Hard | 50% | 50% |
| Very Hard | 30% | 70% |
| Nightmare | 10% | 90% |
Activating an Easy modifier raises Disturbance by 5% and a Classic one by 10% (patch notes). Ragestorm cannot be picked: it starts on its own at 100% Disturbance. Tornado Party is in the files but switched off.
Frequently Asked Questions
How do modifiers work in Far Far West?
Find a Dealmaker during a mission and pick one of the modifiers it offers. Each modifier makes the mission harder or stranger and pays Mission XP and Uranium when you finish.
How many modifiers are there?
29 regular modifiers (15 Easy and 14 Classic), the good modifier JACKPOT, the random pick, and Ragestorm, which only triggers at 100% Disturbance.