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Worst Class Ever

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Traps

/traps

Roles

Teacher Traps

Surveillance cameras and a radio. Only the teacher can switch them on, and only during class.

Trap uses

The teacher earns trap uses as the students make mischief: one use at 25%, 50% and 75% of the mischief target at default rules. The room rule Trick Progress for Mechanisms moves the first point, and the second and third come at two and three times it; points above 100% are dropped. Uses stack, and all of them reset when the class ends. With the room rule Enable Traps set to No the teacher gets no uses.

Surveillance camera

-75° to 75°
Sweep
20°/s
Turn speed
5 s
Pause at each end
30°
Field of view
12 m
Range
5 s
Alarm

Once switched on with Enable it works for the rest of the class, checking every 0.5 seconds. It raises the alarm when it sees a player student holding a trick item in hand (the book and pen do not count), chewing bubble gum with no balloon ready, or playing a computer game. Every classroom has 2 cameras; the Dormitory has 4.

Radio

The teacher switches it on with Enable from up to 2.5 m away. For the rest of the class the teacher sees an arrow towards every mischief sound, each kept for 1 second. Each teacher can switch on one radio.