Update 1.011 is live
5Yeni4Değişti29Düzeltildi4DiğerLazy Bear Games tarafından yayımlandığı gibi İngilizce gösteriliyor. Steam'deki resmi gönderi
This is not a drill, Keepers. WAKE UP!
Update 1.011 is here, and we have some exciting changes to share...starting with one of our highest-requested additions. Ready?
Moveable Work Stations ⚒️

Your eyes do not decieve you. You asked, and we listened - you can now move placed objects in build mode. No more destroying and rebuilding - change your Workyard around and spend more time profiting from those around you!
More Mod Support 💻

Access your Mods with a few clicks with the brand new in-game mod menu - enable or disable them in a click, or check out their latest updates on the Workshop. BepInEx now ships with the game, too, so they'll be added automatically when you download them.
Zombie Assistants Can Now Autocraft 🧟

Need some good old-fashioned home cooking? Some Bricks? More Peat? Your Zombies can now handle them all - as long as you have the resources, your Zombies will continue making them! They may be brain-dead, but at least they're useful!

Read the full changelog below for everything else that's included in the latest update, or simply update your game to try them out for yourself!
Please note that this update could impact any existing mods - we recommend you check the mod you're using for compatability before enabling it!
Zombies
Zombie-assistants now can start and finish autocrafts:
in the Yard: Furnaces and Kiln
in the Home: Kitchen Oven
in the Garden: Compost Pile
in the Vineyard Basement: for Cider and Wine production
in the Alchemy Lab: Distillation Cube
They get tech-points when finish the craft but they still need mastery for starting the crafts.
Zombies can now be cremated.
Added
- Yeni
Build mode: placed objects can now be moved.
- Yeni
Added support for widescreen (ultrawide) resolutions.
- Yeni
Crafting now shows the total output of the whole queue.
- Yeni
Controller: bumpers (LB/RB) buttons transfer items 10 at a time.
- Yeni
BepInEx now ships with the game, so players can install and share mods and the game loads them automatically.
Changed
- Değişti
Trading and economy fixes: now vendors restore faster.
- Değişti
Advanced flasks are now cost-effective compared to regular flasks.
- Değişti
Grape juice crafts became easier.
- Değişti
Conveyor belts are now placed facing up by default.
Softlocks & getting stuck
- Düzeltildi
Fixed the Keeper getting stuck behind the bed after loading.
- Düzeltildi
Fixed being unable to plant anything, and being unable to swap fertilizer on an empty garden bed.
- Düzeltildi
Fixed the Resurrection Room gate becoming locked after 1.009.1.
- Düzeltildi
Fixed Albert's zombie raising the zombie limit and breaking the debuff.
- Düzeltildi
Fixed getting stuck while building the garden crane.
- Düzeltildi
Fixed getting stuck while carrying a banner, and on an invisible wall in battle.
- Düzeltildi
Fixed incorrect pathfinding in the "Break Through to the Bathhouse Basement" fight.
- Düzeltildi
Fixed a zombie at the barracks that could not be interacted with.
- Düzeltildi
Fixed a crash with long playtime in some cases.
- Düzeltildi
Fixed extremely slow ladder climbing.
- Düzeltildi
Fixed Key Collector IV getting stuck at 23/24.
- Düzeltildi
Fixed getting stuck: inside the fence near a chest, between the anvil and firewood rack, in a bush near the east town gate, behind a ladder, in the basement, between the house and the cemetery, and in clutter near the pier.
Other fixes
- Düzeltildi
Fixed stone and coal mine porters getting stuck under the ladder.
- Düzeltildi
Fixed one zombie farmer without the shovel blocking the others.
- Düzeltildi
Fixed zombie farmer carried seed in his organs slots.
- Düzeltildi
Fixed being able to swing the sword during the final cutscene.
- Düzeltildi
Fixed being able to pray and sleep while carrying a body.
- Düzeltildi
Fixed zombie assistants getting stuck on the winery stairs and at the furnace.
- Düzeltildi
Fixed a clay zombie stuck digging without producing anything.
- Düzeltildi
Fixed the conveyor porter walking through walls.
- Düzeltildi
Fixed the quarry porter walking across the water to the map edge.
- Düzeltildi
Fixed zombies dropping on top of the Tool Shed.
- Düzeltildi
Fixed Fine Jewelry (Jeweler III) selling for 1 bronze.
- Düzeltildi
Fixed the autopsy table UI counting already buried bodies.
- Düzeltildi
Fixed broken lighting on the Low graphics preset.
- Düzeltildi
Fixed conveyor carousels could be build twice on the same place.
- Düzeltildi
Fixed Z-fighting on rebuilt barricades.
- Düzeltildi
Fixed CJK text wrapping in the key binding window.
- Düzeltildi
Fixed a typo in Herbert's Polish dialogue.