Bounce, PvE (PvE)
I came across this YouTube channel and was interested in this build, so I decided to try it out.
Weakspot DMG +7.2%-9.6%
Weakspot DMG +10.8%-14.4%
Durabilidade: 100
Peso: 2.0
Nível Requerido: 40
Qualidade: 4
Quando a arma acerta um alvo, há uma chance de 75% de ativar Ricochete (causando 35% Ricochete de DANO a Meta-Humanos). ▪ Ricochete contagem +2. ▪ Desbloqueia a cena de impacto para ativar a habilidade Ricochete, com DANO reduzido em 30% (reduzido em 95% se o alvo for um Meta-Humano). ▪ Ricochete peso de ponto fraco +100%
Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).
Bala Bumerangue
Type: Todas as Armas
Style: Portable Style
No Elemental attributes or DMG bonus
The damage calculations are still in development and will be accurate and extended soon.
Normal Hit: 1469
Critical Hit: 1469
Weakspot Hit: 1469
Critical + Weakspot: 1469
Average DPS: 1469 (with 0% Taxa de Crítico)