Obtained from
Linked items
Information
Ranged Weapon
Fire Rate (RPM)
700
Magazine Size
75
Range
43
Durability
100
Squidward (Passive)
When the weapon lands a Crit Hit, there is a 70% chance to trigger Bounce. After dealing Bounce DMG, Weapon DMG +1%, stacking up to 50 stack(s). 1 stack(s) are removed every 5. After continuously firing for 2 second(s), Bounce targets +1.
Keywords
Deals DMG to additional enemies. Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).
<Bullet Effect>
Elemental attributes and damage bonus