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Rifle Receiver â…£
Epic Pneumatic Action â…£
Long Barrel â…£
Damage (DMG): 110
Fire Rate: 700
Range: 43
Magazine Size: 75
Reload: 48
Mobility: 31
Stability: 34
Accuracy: 44
Tier: 4
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 2
Required Level: 30
Copper LMG Ammo
Squidward (Passive)
â–ª Crit hits have a 90% chance to trigger Bounce. â–ª When Bounce hits, Weapon DMG +2%, up to 50 stack(s). 1 stack is removed every 5s. â–ª After continuously firing for 2s, Bounce targets +1.
Bounce
Tags: <Special Ammo Effects>
Deals DMG to additional enemies.
Upon hitting an enemy with a bullet, bounce to hit a random enemy within 10m radius to deal Weapon DMG of 60% Attack. The Element type is the same as the Weapon's Element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% x (1+ Bounce DMG Factor Bonus) x (1+ Bounce Final DMG Bonus).
No Elemental attributes or DMG bonus
Information | Value |
---|---|
Blueprint | MG4 - Mr Squid B.P. |
Crit Rate | 8% |
Crit DMG | 30% |
Weakspot DMG | 35% |
Weakspot Stun DMG Multiplier | 1.6% |
Stun DMG Multiplier | 1.0% |
Melee Stun DMG Multiplier | 1.3% |
DMG Bonus against Vehicles | +1 |
Ammo | Copper LMG Ammo |
Fire Rate | 700 |
Range | 43 |
Reload | 48 |
Accuracy | 44 |
Stability | 34 |
Magazine Size | 75 |
Mobility | 31 |
Damage | 110 |
Melee Attack Speed | undefined |
Melee Attack Range | undefined |
Eternaland Transfer | 8000 |
Astral Sand Value | Not Sellable |
Vendor Price | Not Sellable |
Weight | 2 |
Durability | 100 |
Item Type Name | Gun |
Can Repair | Yes |
Quality | 3 |
#t(æ¦å™¨)KAM
#t(æ¦å™¨)SN700
#t(æ¦å™¨)SN700
#t(æ¦å™¨)SN700
AA12
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