Sandcastles Fix
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Description
In vanilla, sometimes characters would walk to the sandbox to build a sand castle, and then immediately after kneeling down, cancel out of the action. I suspect that this is because the End Condition for Action KidBuildSandCastle (used by any para to do the action, not just kids) is ItemState Progress >= 1 for ClickedItem (the sandbox/sandcastle) while the Outcome is ChangeItemState Progress AddValue 1 During for duration 2h. In other words, after the action begins the Progress state +1 is added, which immediately triggers the end condition.
The Devs are likely to fix this eventually, but until that fix shows up in patch notes, this mod may help. But because it’ll likely get fixed, I’m keeping the solution extra simple in such a way that when those fixes come this mod will be less likely to conflict with the dev's changes.
By adding a Minimum Duration In Minutes = 30m to the end condition, paras will sit down to play with the sandcastles when they choose to do so for at least 30m. Adds that cohesion that yes the para wanted to do the thing so they’ll do it for a little while, but without overpowering other actions or getting stuck in the sandcastle action for too long.
Specifics
Within Actions All Actions:
KidBuildSandCastle
Added End Condition = Minimum Duration In Minutes = 30m
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