Category
Unlock level
Blueprint cost
XP multiplier
More stats20 8 blueprints ×1.2 No 1
Unlock level
Blueprint cost
XP multiplier
Reloadable
Pellets
Compatible joker stacks
These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.
- Damage
- +5% × 8 = +40%
- Draw Speed
- +30% × 3 = +90%
- Lifesteal
- +1% × 5 = +5%
- Lingering Time
- +10% × 5 = +50%
- Range
- +15% × 5 = +75%
Same category
Builds
- Don't Miss+61
- Clutch Eagle (+ BOOMrang) by CatAoE? Check. Boss-killing? Check. High value breakpoints? Also check! Most die to the blast, others to a single bodyshot, those ignited won't survive long, and anything bulky will be handled by a fully stacked Eagle. It's high time to transform your Leveredge into the ultimate generalist, well-equipped to handle any and all situations! Comes packaged with a very reactive BOOMrang that can further chain into the 2-round Clutch reload rhythm for quick-switch synergy. All 3 spells will keep you highly mobile and help out in sticky situations, ranging from aerial avoidance with Boing, to outright annihilation with Thunderstrike, and the comfortable inbetweener housing ample i-frames in Swap. You'd only ever chamber more than 2 bullets for those 3 floating bubbles and to ramp up Eagle faster.+32
- Unfortunate SonIdentifies himself as a helicopter. His pronouns are ready/aim/fire. Icing problems still unsolved hence why he's incapable at maintaining constant flight.+12
- the explode-ogundo you like gambling? what about explosions? well, this build fulfills them both! introducing the explode-ogun, a minigun build all about those sweet, sweet booms! spells can be swapped out, but this is the recommended loadout. this build is good in solo, but better in multiplayer.+6
- Whip'emThis build centers around making the whip into a high speed horde clearing monster with great survive-ability with soul siphon and eat-a-punch.+6
- firerate sniperhttps://www.youtube.com/watch?v=dQw4w9WgXcQ+5
In-game preview
How it playsIt flies out, bullies enemies for a while, then swings back for another round. No ammo needed, no reload, no commitment required: the most laid-back weapon in the game, and perfect for an eco-friendly loadout. Throw it when your primary is reloading. Lingering Throw at Lv30 doubles how long it lingers out there, and stacks with the Lingering Time upgrade. Chonky Throw at Lv40 makes it twice as big and lets it pass through shields, which is what you want against dense groups. Throw, catch, repeat.
Strategy
Strengths
- No ammo, no reserves, no reload
- Lingering Throw: doubles the lingering time
- Chonky Throw: twice as big and passes through shields
Weaknesses
- It's a backup, not a carry
- Inconsistent against fast-moving targets
How to unlock
- Blueprints drop during missions. Bosses and loot Coyotes drop them, and surviving the storm at an Anvil forges one.
- Blueprints are one shared currency, not a per-weapon count. Every Blueprint you pick up counts toward any weapon.
- Spend them on this weapon between runs. Unlocking it with Blueprints buys it outright, with no Gold cost on top.
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