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Natalia

People and places · Characters

Natalia

Speaks with the player
CampSwamp Camp
GuildSwamp Camp residents
LocationSwamp Camp
Level4

Voice and dialogue

Voice lines7
Hero scene lines0

Attributes

Health52
Strength20
Dexterity20
Super armor30
XP on defeat40

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge0
Blunt0
Point0
Fire0
Energy0
Ice0
Wind0

Their attack

Kalom's Sword

70 weapon damage · Melee

Health 52

Strength 20

Dexterity 20

Combat matchup

Difficulty

Even fight

Your hit: 60 · 1 hit to drop Natalia.

Their hit: 85 · 1 hit to drop you.

Your attack

Natalia: 0 Edge protection, 52 health.

Your defence

Kalom's Sword: 70 damage + 20 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 70Weapon damage
  • EdgeDamage type
  • 55Needs Strength
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