People and places · Characters
Balor
Voice and dialogue
Attributes
Gothic difficulty values - Novice and Hard rescale them in-fight.
Combat calculator
Their protection
Combat matchup
Favourable
Your hit: 56 · 2 hits to drop Balor.
Their hit: 14 · 6 hits to drop you.
Your attack
Balor: 4 Edge protection, 76 health.
Your defence
Handaxe: 9 damage + 10 Strength - 5 protection.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Confirmed equipment
Weapon details
- 9Weapon damage
- EdgeDamage type
- 5Needs Strength
Protection
- 4 bluntProtection
- 4 edgeProtection
- 0 pointProtection
- 8 fireProtection
- 8 energyProtection
- 8 iceProtection
- 8 windProtection
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Dialogue
Ah, good - that saves me the walk. Here, take it.
Ah, good - that saves me the walk. Here, take it. Don't forget to grab Viran's harvest, in case you ain't done it yet. He's over on the other side of the swamp. If you don't, Kalom's gonna think you pawned the rest. Baal Orun sent me - I'm supposed to pick up your harvest.
Riiiight ... so you can sell it to the New Campers again, eh?
Riiiight ... so you can sell it to the New Campers again, eh? Fifty nuggets upfront. The usual rate. Again? Fine, take it - but don't get any ideas, will you? It's me again. Cor Kalom wants me to pick up the next harvest. I'd never.
I give you a name and you make a run for it, y'think that's how it's gonna go?
I give you a name and you make a run for it, y'think that's how it's gonna go? Fifty nuggets, advance payment. Then we can talk. All right. Who's that buyer?
You sure? 'Cause without a contact, no one's gonna buy this off you. You're a stranger, and no one here trusts strangers.
You sure? 'Cause without a contact, no one's gonna buy this off you. You're a stranger, and no one here trusts strangers. Or, if you're lucky, some bandit is gonna beat you up and just take it for himself. Forget it.
All right ... the guy's named Cipher, and you'll find him in the tavern on the lake.
All right ... the guy's named Cipher, and you'll find him in the tavern on the lake. Be careful, though, and don't let him rip you off. He's a cutthroat. Fifty it is. Here.
I don't see nothing. Fifty, cold and blue. We clear?
I don't see nothing. Fifty, cold and blue. We clear?