Adventure · Bestiary
Sleeper Harpy
Base values · Gothic difficulty
Combat attributes
Stats by difficulty
| Stat | Novice | Gothic | Hard |
|---|---|---|---|
| Health | 200 | 200 | 240 |
| Strength | 114.8 | 135 | 202.5 |
| Dexterity | 85 | 100 | 150 |
| Super armor | 60 | 120 | 120 |
| Blunt resistance | 42.5 | 50 | 50 |
| Edge resistance | 25.5 | 30 | 30 |
| Point resistance | 17 | 20 | 20 |
| Fire resistance | 0 | 0 | 0 |
| Energy resistance | 42.5 | 50 | 50 |
| Ice resistance | 42.5 | 50 | 50 |
| Wind resistance | 42.5 | 50 | 50 |
Higher resistance soaks more damage of that type.
On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.
On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.