Adventure · Bestiary
Lurker
Base values · Gothic difficulty
Combat attributes
Stats by difficulty
| Stat | Novice | Gothic | Hard |
|---|---|---|---|
| Health | 90 | 90 | 108 |
| Strength | 32.5 | 50 | 75 |
| Dexterity | 32.5 | 50 | 75 |
| Super armor | 30 | 60 | 60 |
| Blunt resistance | 32.5 | 50 | 50 |
| Edge resistance | 32.5 | 50 | 50 |
| Point resistance | 26 | 40 | 40 |
| Fire resistance | 32.5 | 50 | 50 |
| Energy resistance | 16.3 | 25 | 25 |
| Ice resistance | 9.8 | 15 | 15 |
| Wind resistance | 9.8 | 15 | 15 |
Higher resistance soaks more damage of that type.
On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.
On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.
Spawn breakdown
- Monastery Ruins26
- New Camp21
- Stonehenge18
- Orc Territory7
- Sleeper Temple4
Where to find it - Overworld
Map · Mining Valley
- Lurker ×141
- Lurker ×121
- Lurker ×111
- Lurker ×91
- Lurker ×81
- Lurker ×71
- Lurker ×42
- Lurker ×31
- Lurker ×22
Each pin is one cluster; its label gives the number of creatures there.