Adventure · Bestiary
Green Goblin
Base values · Gothic difficulty
Combat attributes
Stats by difficulty
| Stat | Novice | Gothic | Hard |
|---|---|---|---|
| Health | 40 | 40 | 48 |
| Strength | 10 | 20 | 30 |
| Dexterity | 10 | 20 | 30 |
| Super armor | 10 | 20 | 20 |
| Blunt resistance | 7.5 | 15 | 15 |
| Edge resistance | 7.5 | 15 | 15 |
| Point resistance | 6.5 | 13 | 13 |
| Fire resistance | 3 | 6 | 6 |
| Energy resistance | 7.5 | 15 | 15 |
| Ice resistance | 3 | 6 | 6 |
| Wind resistance | 3 | 6 | 6 |
Higher resistance soaks more damage of that type.
On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.
On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.