
DATABANK ENTRY COMING SOON
Health
?1,000
Health
Maximum hit points. The creature dies and drops its loot when this reaches zero. Players can chip it down with knives, harpoons or vehicle-mounted weapons.
Swim speed
?5.0 m/s
Swim speed
Top movement speed underwater, in metres per second. Used when chasing prey, fleeing threats, or migrating between territory zones. For reference: the Seaglide tops out around 11 m/s.
Stamina
?100
Stamina
Energy pool for sprint, lunge and attack actions. Drains while sprinting or using abilities, regenerates while idle. Pack hunters with low stamina tire out faster and break off chases sooner.
Food pool
?100
Food pool
Hunger meter. Drains over time, refills when the creature feeds on prey or plants. When the pool empties, the creature actively hunts, which is why hungry predators are more aggressive.
Bulk
?40
Bulk
Engine mass / weight class. Drives water displacement (so creatures push you around), the carry-weight footprint when the corpse becomes an item, and AI prey-selection heuristics (bigger bulk means bigger fight).
Sandspear is a grand prédateur creature in Subnautica 2. It has 1,000 HP, swims at up to 5.0 m/s, and consumes from a 100 food pool. Marked as a Predator: actively hunts the player on sight.
Engages 2 target types including Player, Smaller creatures.
Behaviour profile: Carnivore, Large body.
Kill Sandspear and harvest the corpse with a Survival Knife or higher-tier cutting tool to recover the items below. Recipes that consume those drops are listed underneath.
Related archetypes sharing the same family stem in the current Early Access build.
DATABANK ENTRY COMING SOON
Targets sandspear will attack on sight or while threatened.
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Last updated 2026-06-03