Cooldown
Cast delay
Unlock
XP multiplier
Element
School
Explosion
Explosion damage
Explosion radius
Same school
Builds
- Unfortunate SonIdentifies himself as a helicopter. His pronouns are ready/aim/fire. Icing problems still unsolved hence why he's incapable at maintaining constant flight.+18
- Deadeye MaxxingFly up and hover with jetpack, take aim, obliterate. Get revenge on those deadeyes.+4
- Riposte SniperCharge your shield, get hit and swap to Long Ranger: 700 dmg domapine spike.+3
- COME ON AND SLAM, AND WELCOME TO THE SPAMExcels at crowd control, survivability, and mobility. Spam all your ice spells as soon as they're off cooldown to maintain 80+ shield. Jetpack slam spam will do 50 dmg, and is your solution to anything with less health than a Lich. Your minigun will do 30 dmg, and is your solution to anything with a health bar. You will run out of ammo during boss fights, but you'll live long enough to regen it back. The secret mobility of this build is in the combination of the ice bridge and the jetpack slam. If you get high enough (helpful to jump, then use all your fuel), slam, and then summon an ice bridge at the right angle, you'll get a big burst of forward momentum, which can carry you 120+ m. Build is usable without weapon prestige, just make sure jetpack has 26 ammo to regen 3 per lazy proc.+2
- BerserkerEver wanted to survive Nightmare mode with only 40 health? Ever wanted to be able to hit 20 enemies with 160 damage each, all at once? Well this build does both and more! Pretend like you're in your favorite anime when, just before you die, you basically become a god.+2
- Minigun, the Last Horde BenderHave you ever wanted to go on a stroll through your (un)friendly desert neighborhood with a noisy portable disco ball? No? What if I said that it can also murder people?+2
How it plays
Strategy
Strengths
- A short 20 second cooldown; full invulnerability while the cube holds; faster deployment by holding attack during the initial cast.
Weaknesses
- Affects one target, so it does nothing about the rest of the wave
- It does no damage of its own
XP & Leveling
XP per cast
24
First cast bonus
+200
224 total
Casts per level
42
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| Level | Total XP | Casts |
|---|---|---|
| Level 1 | 0 XP | 0 casts |
| Level 4 | 3,000 XP | 125 casts |
| Level 12 | 11,000 XP | 459 casts |
| Level 20 | 19,000 XP | 792 casts |
| Level 35 | 34,000 XP | 1,417 casts |
Video playbook
Every school
Every Spell Combo in Far Far West
Cross-school combo overview - quick reference for what stacks with what.
Bull's Guidebook · 25 feb 2026Ver ↗Fastest Spell XP routes
Two fastest spell-XP routes - useful no matter which school you're maining.
Bull's Guidebook · 30 abr 2026Ver ↗
Videos de Bull's Guidebook. Si una guía te salvó la partida, suscríbete y deja un like.
Abrir el canalIce school guides
Every Frost Spell Combo in Far Far West FrostBurn Update!
Every Ice spell combo from the FrostBurn update.
Bull's Guidebook · 28 ago 2026Ver ↗
Videos de Bull's Guidebook. Si una guía te salvó la partida, suscríbete y deja un like.
Abrir el canalLast updated: