Skill Tree
The Enshrouded skill tree as the game lays it out: every node, its links and its skill point cost.
- Skill points
Skill points spent
Click a node next to a taken one to take it.
Scroll sideways to see the whole tree
Tier 1
Warrior active skill
Allows you to perform an evasive dash while swimming or diving.
- 5 Skill points
Requires: Upwards Slash Attack, Blood Warrior
Warrior attribute
Increases your Strength attribute by 1.
- 1 Skill points
Requires: Heavy Hitter, Whirlwind Crescendo
Tier 2
Warrior active skill
When equipped with a Two-Handed weapon, trigger a whirl attack at the end of an attack chain.
- 5 Skill points
Requires: Barbarian, Titan Edge
Tier 3
Warrior attribute
Gain one point of Strength for every two levels of the Flame.
- 5 Skill points
Tier 4
Athlete3 levels
Warrior active skill
Increases your maximum Health by 2 times your Strength attribute.
- 2 Skill points
Requires: Strength, Vigorous Deflection
Warrior active skill
Increases the attack speed of all Two-Handed Melee weapons by 10%.
- 5 Skill points
Requires: Blood Rage, Barbarian, Brute
Tier 5
Warrior passive skill
Defeating an enemy with a Sneak Attack or Merciless Attack spawns a Health Orb.
- 3 Skill points
Tier 6
Ranger active skill
Replaces the Dodge Roll ability with a sideways Dodge Roll while an enemy target is locked.
- 1 Skill points
Requires: Dexterity, Splash Dash
Tier 7
Blood Rage3 levels
Warrior passive skill
When an enemy within 5 meters is killed by a Melee weapon, you fall into Blood Rage.
- 2 Skill points
Requires: Whirlwind Crescendo, Relentless
Tier 8
Tier 9
Warrior active skill
When equipped with a Melee weapon, launch a powerful upward strike during the ascent of your jump.
- 3 Skill points
Requires: Strength
Warrior passive skill
When attacking from a double jump, Crash Down deals 20% more weapon damage.
- 3 Skill points
Requires: Crash Down Attack
Titan Edge3 levels
Warrior passive skill
Two-Handed Greatsword damage is increased by 5%.
- 2 Skill points
Requires: Constitution
Tier 10
Vigorous Deflection3 levels
Warrior passive skill
Successfully parrying an enemy's attack restores 15 Stamina.
- 1 Skill points
Requires: Blood Warrior, Constitution
Tier 11
Brute3 levels
Warrior passive skill
Melee Blunt damage is increased by 10%.
- 2 Skill points
Requires: Strength, Constitution
Tier 12
Ranger attribute
Increases your Endurance attribute by 1.
- 1 Skill points
Requires: Dessert Stomach, Strategic Maneuver
Tier 13
Tier 14
Warrior passive skill
Critical Strikes with Two-Handed weapons increase your Critical Strike chance by 8% for the next hit.
- 5 Skill points
Requires: Brute, Titan Edge
Tier 15
Ranger passive skill
Your Food buffs persist through death, but they last half as long.
- 5 Skill points
Requires: Dessert Stomach
Warrior active skill
When equipped with a Melee weapon, you can perform a special attack by holding Use Item during a jump.
- 3 Skill points
Requires: Strength, Constitution
Bash3 levels
Warrior active skill
Parrying enemy attacks bashes them for 10 Blunt damage. Bash damage is increased by your Strength attribute.
- 2 Skill points
Warrior active skill
Increases the attack speed of all One-Handed Melee weapons by 15%.
- 5 Skill points
Requires: Strength, Constitution
Tier 16
Tier 17
Warrior active skill
Unlocks Special Abilities of Two-Handed Melee weapons. Press Special Ability to unleash a powerful Special Ability after generating enough Focus.
- 3 Skill points
Requires: Constitution, Strength
Tier 18
Ranger passive skill
Stamina Regeneration of sweets is increased by 50%.
- 3 Skill points
Requires: Dessert Stomach
Ranger attribute
Increases your Dexterity attribute by 1.
- 1 Skill points
Requires: Swiftshot Sustenance, Good Metabolism
Tier 19
Tier 20
Swiftshot Sustenance3 levels
Ranger passive skill
Defeating an enemy with a Bow has a 12% chance to spawn a Stamina Orb.
- 1 Skill points
Requires: Endurance
Tier 21
Warrior passive skill
Weakens the effect of the Wet and Soaked debuffs.
- 3 Skill points
Requires: Wet Dog
Veteran3 levels
Warrior passive skill
Melee weapon Critical Strike chance is increased by 2%.
- 2 Skill points
Requires: Strength, Constitution
Tier 22
Steadfast3 levels
Warrior passive skill
Defeating an enemy with a Melee weapon restores 1 durability to that weapon.
- 2 Skill points
Requires: Wet Dog, Barbarian's Path
Tier 23
Warrior attribute
Increases your Constitution attribute by 1.
- 1 Skill points
Requires: Barbarian's Path
Tier 24
Tier 25
Ranger passive skill
Health, Mana, and Stamina Orbs restore 30% instead of 10% of their respective resource.
- 3 Skill points
Requires: Endurance
Tier 26
Heavy Handed3 levels
Warrior passive skill
Filling up enemy Stun Bars is increased by 10% when attacking blocking enemies with Melee weapons.
- 1 Skill points
Requires: Warrior's Path, Barbarian's Path
Battle Heal3 levels
Warrior passive skill
Critical Strikes with Melee weapons heal you for 1% of your maximum Health.
- 2 Skill points
Requires: Veteran
Tier 27
Ranger passive skill
When you are targeted by an attack, Wild Animals within 50 meters will attack the enemy.
- 4 Skill points
Requires: Calm Spirit
Tier 28
Barbarian's Path3 levels
Warrior passive skill
Two-Handed Melee weapon damage is increased by 5%.
- 1 Skill points
Requires: Strength
Tier 29
Ranger passive skill
Stamina cost for sprinting on dirt roads is reduced from 90% to 80%.
- 3 Skill points
Requires: Runner
Tier 30
Warrior attribute
Increases your Strength attribute by 1.
- 1 Skill points
Requires: Soul Leech, Strength
Tier 31
Tier 32
Ranger passive skill
Wild Animals within 50 meters will no longer attack you unless provoked.
- 3 Skill points
Requires: Endurance
Warrior attribute
Increases your Strength attribute by 1.
- 1 Skill points
Requires: Spark
Warrior attribute
Increases your Strength attribute by 1.
- 1 Skill points
Requires: Spark
Soul Leech3 levels
Tier 33
Warrior's Path3 levels
Warrior passive skill
One-Handed Melee weapon damage is increased by 5%.
- 1 Skill points
Requires: Constitution, One-Handed Specialization
Warrior passive skill
While there are three or more enemies within 20 meters, you receive 10% increased Physical Resistance.
- 3 Skill points
Requires: Constitution
Tier 34
Cull the Herd3 levels
Tier 35
Ranger attribute
Increases your Dexterity attribute by 1.
- 1 Skill points
Requires: Calm Spirit, Vukah Language
Warrior active skill
Unlocks Special Abilities of One-Handed Melee weapons. Press Special Ability to unleash a powerful Special Ability after generating enough Focus.
- 3 Skill points
Earth Aura3 levels
Warrior active skill
You emit a protective aura that increases Physical and Magical Resistances by 10% for you and all allies within 4 meters.
- 2 Skill points
Requires: Nemesis
Tier 36
Inner Fires3 levels
Ranger passive skill
Time in the Shroud is increased by 2 min, allowing you to explore for longer.
- 2 Skill points
Requires: Runner, Mithridatist
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Tier 37
Ranger attribute
Gain one point of Endurance for every two levels of the Flame.
- 5 Skill points
Requires: Dexterity
Ranger attribute
Increases your Endurance attribute by 1.
- 1 Skill points
Requires: Spark
Warrior attribute
Increases your Constitution attribute by 1.
- 1 Skill points
Requires: Spark
Warrior attribute
Gain one point of Constitution for every two levels of the Flame.
- 5 Skill points
Requires: Earth Aura
Tier 38
Warrior attribute
Increases your Constitution attribute by 1.
- 1 Skill points
Requires: Thick Skin, Constitution, Strength
Tier 39
Shiny Plates3 levels
Warrior passive skill
Equipped armor grants 4% increased Magical Armor.
- 1 Skill points
Warrior passive skill
Triggering a Merciless Attack restores 10% Mana.
- 3 Skill points
Requires: Absorb, Constitution
Tier 40
Tier 41
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Warrior attribute
Increases your Constitution attribute by 1.
- 1 Skill points
Requires: Shiny Plates, Purification
Tier 42
Ranger passive skill
Vukah within 50 meters will no longer attack you unless provoked.
- 3 Skill points
Requires: Endurance
Ranger attribute
Increases your Endurance attribute by 1.
- 1 Skill points
Requires: Mithridatist, Snake Eater
Prospector3 levels
Passive skill
Tools deal 10% increased damage against metal. This includes metal ore veins.
- 2 Skill points
Requires: Miner, Quality Gear
Mason3 levels
Passive skill
Tools deal 10% increased damage against stone. This includes stone terrain and gemstone veins.
- 1 Skill points
Requires: Spark, Prospector
Tier 43
Primal Force3 levels
Warrior active skill
When you are killed by an enemy, all allies within 30 meters are healed for 50% of their maximum Health.
- 3 Skill points
Requires: Earth Aura
Tier 44
Ranger passive skill
After defeating a Fell enemy with a Skillshot, your group gains an additional 5 Experience Points.
- 2 Skill points
Requires: Endurance
Passive skill
Tools have a 20% chance to restore 1 durability on hit.
- 2 Skill points
Requires: Lumberjack
Active skill
Perform a Merciless Attack by pressing Contextual Action to deal 500% damage to an overpowered enemy.
- 2 Skill points
Requires: Spark
Heavy Plates3 levels
Warrior passive skill
Equipped armor grants 4% increased Physical Armor.
- 1 Skill points
Requires: Shiny Plates, Constitution, One-Handed Specialization
Tier 45
Ranger passive skill
When you are targeted by an attack, Vukah within 50 meters will attack the enemy.
- 4 Skill points
Requires: Vukah Language
Purification3 levels
Warrior passive skill
Defeating a Shroud infested enemy with a Melee weapon restores 3 seconds of Time in the Shroud.
- 1 Skill points
Requires: Heavy Plates
Tier 46
Snake Eater3 levels
Ranger passive skill
Increases your Poison Resistance by 4%, which reduces the amount of Poison damage received.
- 2 Skill points
Requires: Mithridatist
Ranger attribute
Increases your Endurance attribute by 1.
- 1 Skill points
Requires: Spark
Active skill
Unlocks Special Abilities of Pickaxes. Press Special Ability to unleash a powerful Special Ability after generating enough Focus.
- 3 Skill points
Requires: Mason
Warrior attribute
Increases your Constitution attribute by 1.
- 1 Skill points
Requires: Spark
Tier 47
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Passive skill
Mining resources has a 10% chance to grant one additional resource.
- 4 Skill points
Requires: Quality Gear
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Absorb3 levels
Warrior passive skill
When you receive Magic damage, you have a 4% chance to restore 1 Mana per Health point lost.
- 1 Skill points
Requires: Warden, Constitution
Tier 48
Warrior passive skill
While there are three or more enemies within 20 meters, you receive 10% increased Magical Resistance.
- 3 Skill points
Requires: Constitution
Tier 49
Lumberjack3 levels
Passive skill
Tools deal 10% increased damage against wood. This includes trees and wooden terrain.
- 1 Skill points
Requires: Spark
Power Parry3 levels
Tier 50
Active skill
Unlocks Special Abilities of Felling Axes. Press Special Ability to unleash a powerful Special Ability after generating enough Focus.
- 3 Skill points
Requires: Lumberjack
Tier 51
Ranger active skill
Firing or aiming your Bow while airborne slows down your fall briefly. Every shot lifts you slightly, granting more airtime.
- 3 Skill points
Requires: Eagle's Bane, Skill Shot
Warrior active skill
When equipped with a Melee weapon, you can perform an evade attack, which dashes towards the enemy and deals more weapon damage with Use Item.
- 4 Skill points
Requires: Arcane Deflection, Heavy Plates
Tier 52
Ranger active skill
Greatly increases the zoom while aiming with Bows.
- 3 Skill points
Requires: Marksman, Mithridatist
Tier 53
Fisherman’s Resolve3 levels
Passive skill
Increases your Fishing Endurance by 5.
- 2 Skill points
Requires: Spark
Tier 54
Active skill
Use your Grappling Hook to pull flying enemies towards you during combat.
- 4 Skill points
Requires: Giant Slayer Hook, Opportunity
Opportunity3 levels
Passive skill
Increases the damage multiplier of Merciless Attacks by 40%.
- 1 Skill points
Requires: Power Parry
Tier 55
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Tier 56
Ranger attribute
Increases your Dexterity attribute by 1.
- 1 Skill points
Requires: Spark
Mage attribute
Increases your Intelligence attribute by 1.
- 1 Skill points
Requires: Spark
Tier 57
Ranger passive skill
Adds a 25% chance to spawn an additional Regular Arrow with your Flurry of Arrows from the Multi Shot skill.
- 3 Skill points
Requires: Multi Shot
Counter Battery3 levels
Ranger passive skill
Damage against ranged enemies is increased by 8%.
- 1 Skill points
Requires: Marksman
Tier 58
Arcane Deflection3 levels
Mage passive skill
Successfully parrying an enemy's attack restores 10 Mana.
- 1 Skill points
Requires: Intelligence
Tier 59
Skill Shot3 levels
Active skill
Allows jumping a second time while airborne.
- 4 Skill points
Requires: Spark
Saviour3 levels
Passive skill
Time to revive an ally is reduced by -1 seconds.
- 1 Skill points
Requires: Spark
Tier 60
Eagle's Bane3 levels
Ranger passive skill
Damage against flying enemies is increased by 10%.
- 1 Skill points
Tier 61
Ranger active skill
Shooting Regular Arrows has a 20% chance to spawn a Flurry of Arrows that spreads slightly.
- 4 Skill points
Requires: Ranger
Active skill
Use your Grappling Hook to pull yourself towards large enemies during combat.
- 3 Skill points
Requires: Spark
Unity3 levels
Mage active skill
Damaging enemies with Wands has a 10% chance to restore 2% of your maximum Mana.
- 1 Skill points
Requires: Intelligence, Eternal Spark
Tier 62
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Well Rested3 levels
Passive skill
The base duration for the Rested buff is increased by 2 minutes.
- 1 Skill points
Requires: Spark
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Eternal Spark3 levels
Mage passive skill
Dealing damage with Wand projectiles has a 10% chance to restore 1 durability to that weapon.
- 1 Skill points
Requires: Arcane Deflection
Tier 63
Wand Mastery3 levels
Tier 64
Ranger active skill
Unlocks Special Abilities of Bows. Press Special Ability to unleash a powerful Special Ability after generating enough Focus.
- 3 Skill points
Requires: Skill Shot, Vitality Surge
Tier 65
Life Essences3 levels
Mage active skill
Increases your maximum Health by 2 times your Intelligence attribute.
- 2 Skill points
Requires: Life Burst, Arcane Proliferation
Tier 66
Mage active skill
Unlocks Special Abilities of Wands. Press Special Ability to unleash a powerful Special Ability after generating enough Focus.
- 3 Skill points
Requires: Unity
Tier 67
Ranger passive skill
Shooting Special Arrows now triggers a Flurry of Arrows from the Multi Shot skill.
- 3 Skill points
Requires: Multi Shot Spread
Ranger3 levels
Ranger passive skill
Increases your Dexterity and Endurance attributes by 1.
- 2 Skill points
Requires: Eagle's Bane, Blessed Arrows, Bow Specialization
Ranger attribute
Increases your Dexterity attribute by 1.
- 1 Skill points
Requires: Spark
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Spark
Starting point
Allows you to revive yourself at the Flame Altar.
Mage attribute
Increases your Intelligence attribute by 1.
- 1 Skill points
Requires: Spark
Mage active skill
Replaces the Dodge Roll ability with a short-range teleport.
- 4 Skill points
Requires: Arcane Deflection, Healer
Mage attribute
Gain one point of Intelligence for every two levels of the Flame.
- 5 Skill points
Requires: Life Essences
Tier 68
Vitality Surge3 levels
Ranger passive skill
Critical Strikes with Ranged weapons restore 3 Stamina.
- 1 Skill points
Requires: Counter Battery
Silent Stride3 levels
Ranger passive skill
Increases your movement speed while sneaking by 20%.
- 1 Skill points
Requires: Sneak Attack, Airborne, Marksman
Mage passive skill
Blinking into an enemy triggers an explosion which deals Fire damage in a small radius.
- 2 Skill points
Requires: Blink
Tier 69
Ranger passive skill
Every enemy hit with an Explosive Arrow has a 20% chance to trigger a secondary explosion for 50% damage in a small radius.
- 5 Skill points
Requires: Ricochets
Blessed Arrows3 levels
Ranger passive skill
Critical Strikes with Bows restore 8 Mana.
- 1 Skill points
Tier 70
Cutthroat3 levels
Healer3 levels
Mage passive skill
Health gain from healing spells and skills is increased by 15%.
- 2 Skill points
Requires: Intelligence
Tier 71
Mage attribute
Increases your Spirit attribute by 1.
- 1 Skill points
Requires: Spark
Mage attribute
Increases your Spirit attribute by 1.
- 1 Skill points
Requires: Spark
Mage passive skill
You can blink while being stunned. This will break the stunned state.
- 2 Skill points
Requires: Blink
Mage passive skill
Wand attacks have a 30% chance to spawn double the amount of projectiles. Extra projectiles spawned deal 50% less damage.
- 3 Skill points
Requires: Wand Specialization
Tier 72
Tier 73
Ranger active skill
Perform a Sneak Attack by sneaking up to an unaware enemy and pressing Contextual Action.
- 3 Skill points
Requires: Endurance
Tier 74
Backstab Mastery3 levels
Ranger passive skill
Backstab damage is increased by 20%.
- 1 Skill points
Requires: Sneak Attack, Dexterity
Tier 75
Fatal Precision3 levels
Ranger passive skill
Critical Strike chance is increased by 1%. Critical Strike damage is increased by 5%.
- 1 Skill points
Requires: Blessed Arrows, Vitality Surge
Tier 76
Counterstrike3 levels
Mage passive skill
After receiving damage, there is a 8% chance to reflect 20% of the damage back to the attacker as Fire damage.
- 1 Skill points
Requires: Quick Charge, Spirit
Mage Apprentice3 levels
Tier 77
Ranger active skill
Jumping with Jump while gliding lifts you upwards. Can be used once per flight.
- 4 Skill points
Requires: Airborne, Counterstrike
Necromancer3 levels
Mage passive skill
When killing an enemy with a Magic weapon, you have a 5% chance to summon a friendly Skull Companion.
- 1 Skill points
Requires: Healer, Mage Apprentice
Water Aura3 levels
Mage active skill
You emit a healing aura that heals you and all injured allies within 5 meters.
- 1 Skill points
Requires: Spirit
Shroud Filter3 levels
Mage passive skill
Dealing damage with a Magic weapon has a 5% chance to trigger a small flame burst that restores 9 seconds of Time in the Shroud to you and your allies within 20 meters.
- 1 Skill points
Requires: Water Aura
Tier 78
Ranger passive skill
Briefly increases your Block value when blocking with Daggers, ensuring a near-miss parry reduces Stamina minimally.
- 3 Skill points
Requires: Endurance
Tier 79
Tier 80
Ranger passive skill
After a Critical Strike with a Dagger, the base damage of your next Bow attack within 20 seconds is increased by 50%.
- 3 Skill points
Requires: Fatal Precision
Shroud Resistance3 levels
Mage passive skill
Increases your Shroud Resistance by 4%, which reduces the amount of Shroud damage received.
- 2 Skill points
Requires: Shroud Filter
Tier 81
Bone to Ash3 levels
Tier 82
Quick Charge3 levels
Healing Revive3 levels
Tier 83
Veiled Vigor3 levels
Ranger active skill
Increases your maximum Health by 2 times your Dexterity attribute.
- 2 Skill points
Requires: Dexterity
Dark Arts3 levels
Shared Misery3 levels
Mage passive skill
When you receive Shroud damage, all players within 5 meters receive 15% increased Shroud Resistance for 30 seconds.
- 2 Skill points
Requires: Shroud Resistance, Intelligence
Tier 84
Tier 85
Dagger Mastery3 levels
Ranger active skill
Unlocks Special Abilities of Daggers. Press Special Ability to unleash a powerful Special Ability after generating enough Focus.
- 3 Skill points
Requires: Quick Reflex Block, Dexterity
Tier 86
Tier 87
Mana Currents3 levels
Tier 88
Ranger attribute
Increases your Endurance attribute by 1.
- 1 Skill points
Requires: Slice And Dice, Veiled Vigor
Mage passive skill
Increases Water Aura healing to 2 Health per 2 points of Intelligence.
- 2 Skill points
Requires: Intelligence
Tier 89
Mage active skill
A magic-powered punch that pushes back and stuns enemies.
- 3 Skill points
Requires: Spirit, Intelligence
Tier 90
Arsonist3 levels
Tier 91
Mage passive skill
Healing spells can perform Critical Strikes that scale with your Critical Strike damage.
- 5 Skill points
Requires: Spirit, Intelligence
Tier 92
Iceman3 levels
Tier 93
Ranger passive skill
Critical Strikes with Daggers increase damage dealt to the enemy by 25% for 5 seconds.
- 4 Skill points
Requires: Endurance
Tier 94
Tier 95
Ranger passive skill
Increases the damage dealt with the Venomous Blades Dagger perk by 100%.
- 4 Skill points
Requires: Venomous Blades
Bloodletting3 levels
Mage passive skill
Critical Strikes with spells have a 15% chance to spawn two Health, Mana, and/or Stamina Orbs.
- 2 Skill points
Requires: Spirit
Sleight of Hand3 levels
Fire Resistance3 levels
Mage passive skill
Increases your Fire Resistance by 4%, which reduces the amount of Fire damage received.
- 2 Skill points
Requires: Radiant Aura, Spirit
Tier 96
Tier 97
Ranger passive skill
Increases the chance to poison enemies to 25% when using Daggers with the Venomous Blades perk.
- 3 Skill points
Requires: Endurance
Ice Resistance3 levels
Mage passive skill
Increases your Ice Resistance by 4%, which reduces the amount of Ice damage received.
- 2 Skill points
Requires: Iceman
Tier 98
Radiant Aura3 levels
Righteous Fire3 levels
Mage passive skill
Healing any target with a spell triggers a burst of fire that deals 20% of the heal amount as Fire damage to nearby Fell enemies.
- 2 Skill points
Requires: Divine Surge
Tier 99
Ranger attribute
Gain one point of Dexterity for every two levels of the Flame.
- 5 Skill points
Requires: Venomous Blades, Expose Weakness
Tier 100
Vile Concoction3 levels
Tier 101
Mage attribute
Gain one point of Spirit for every two levels of the Flame.
- 5 Skill points
Requires: Blood Magic, Terror, Intelligence, Spirit
Wizard3 levels
Mage passive skill
Magic weapon Critical Strike chance is increased by 2%.
- 2 Skill points
Requires: Intelligence, Frost, Radiant Aura
Tier 102
Frost3 levels
Mage passive skill
When receiving Melee damage, the attacker will be slowed down for 2 s.
- 2 Skill points
Requires: Iceman, Ice Resistance
Tier 103
Tier 104
Mage passive skill
When your Mana drops below 20%, you restore up to 35% of your maximum Mana at the cost of 1 Health per Mana restored.
- 4 Skill points
Requires: Spirit
Tier 105
Mass Destruction3 levels
Mage passive skill
Critical Strikes with Magic weapons deal 2 Shock damage per Intelligence to all enemies within 5 meters of the target.
- 2 Skill points
Requires: Chain Hit
Tier 106
Terror3 levels
Mage passive skill
Critical Strikes with spells have a 15% chance to stun the target for 2 seconds.
- 2 Skill points
Requires: Intelligence
Tier 107
Tier 108
Spellslinger3 levels
Tier 109
Mage passive skill
Critical Strikes with Magic weapons will automatically hit a second enemy within 15 meters for 5 Shock damage per Intelligence.
- 3 Skill points
Tier 110
Thunder3 levels
Mage passive skill
All Shock damage is increased by 10%.
- 2 Skill points
Tier 111
Tier 112
Shock Resistance3 levels
Mage passive skill
Increases your Shock Resistance by 4%, which reduces the amount of Shock damage received.
- 2 Skill points
Requires: Thunder