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6 attributes

Attributes

The attributes you raise in the skill tree, what one point gives, and the Health, Mana and Stamina a number of points gives.

Health per Constitution point

+50

Mana per Spirit point

+20

Stamina per Endurance point

+10

Damage per Strength, Dexterity or Intelligence point

+5%

The six attributes

Each attribute node of the skill tree raises its attribute by 1 and costs 1 skill point. The tree has 59 attribute nodes.

StrengthWarriorIncreases Melee damage by 5% per Attribute Point.11
DexterityRangerIncreases Bow and Dagger damage by 5% per Attribute Point.7
IntelligenceMageIncreases Magic damage by 5% per Attribute Point.11
ConstitutionWarriorIncreases Health by 50 per Attribute Point.11
EnduranceRangerIncreases Stamina by 10 per Attribute Point.8
SpiritMageIncreases Mana by 20 per Attribute Point.11

Health, Mana and Stamina by points

With no points each pool is 100. Values for the default world settings.

0100100100
1150120110
2200140120
5350200150
8500260180
10600300200
11650320210
15850400250
201,100500300

Points from the Flame

Character Attribute bonuses in the Flame Altar menu: +1 for each Flame level above 1. The equipment menu describes it as the blessing of the Flame raising your primary attributes by that amount each.

10
2+1
3+2
4+3
5+4
6+5
7+6
8+7
9+8

Skills that add an attribute point for every two levels of the Flame:

BarbarianStrength5 skill points
Graceful StrideDexterity5 skill points
ExaltedIntelligence5 skill points
Thick SkinConstitution5 skill points
Endurance of the FlameEndurance5 skill points
Arcane ConcentrationSpirit5 skill points

Skills that name an attribute

Other skills whose effect text names the attribute.

StrengthAthleteBashShockwave
DexterityKickRangerVeiled Vigor
IntelligenceBlink AttackChain HitLife BurstLife EssencesMass DestructionRadiant AuraWater AuraWaters Of Life
EnduranceFisherman’s ResolveRanger