Enemy family
Wildlife
50 enemy types of the Wildlife family, placed 5,745 times in the world at levels 1 to 50.
Health by level
Level1
- Enemy types
- 17
- Health (1 player)
- 9 to 399
Level5
- Enemy types
- 10
- Health (1 player)
- 18 to 224
Level10
- Enemy types
- 2
- Health (1 player)
- 34 to 69
Level15
- Enemy types
- 13
- Health (1 player)
- 55 to 2,224
Level20
- Enemy types
- 11
- Health (1 player)
- 85 to 1,031
Level25
- Enemy types
- 11
- Health (1 player)
- 123 to 2,478
Level30
- Enemy types
- 14
- Health (1 player)
- 176 to 3,528
Level35
- Enemy types
- 14
- Health (1 player)
- 240 to 4,804
Level45
- Enemy types
- 11
- Health (1 player)
- 426 to 6,396
Level50
- Enemy types
- 1
- Health (1 player)
- 3,903
Enemy types
- BatFlying, Melee, levels 1 to 48, health 9 to 503
- BoarMelee, levels 1 to 43, health 99 to 3,823
- Common GoatLevels 1 to 48, health 49 to 2,515
- CrabMelee, levels 1 to 46, health 99 to 4,527
- Electric BatFlying, Melee, levels 1 to 48, health 19 to 1,006
- Fae DeerLevels 1 to 48, health 99 to 5,030
- Fungal FriendMelee, levels 1 to 43, health 399 to 15,292
- HophareLevels 1 to 48, health 19 to 1,006
- RatMelee, levels 1 to 46, health 9 to 452
- Round-Billed SailerLevels 1 to 27, health 29 to 428
- SpiderMelee, levels 1 to 46, health 9 to 452
- StingerFlying, Ranged, levels 1 to 15, health 19 to 111
- Summit SpiderMelee, levels 1 to 46, health 9 to 452
- YakLevels 1 to 48, health 199 to 10,061
- Spitting SpiderRanged, levels 3 to 46, health 30 to 996
- WolfMelee, levels 3 to 9, health 92 to 201
- Spider MamaRanged, levels 5 to 46, health 224 to 5,433
- Explosive Will-o'-the-WispFlying, Melee, levels 15 to 45, health 55 to 426
- Flightless RedtailLevels 16 to 48, health 185 to 1,509
- RavenFlying, Melee, levels 16 to 35, health 61 to 240
- SabertoothMelee, levels 16 to 28, health 407 to 1,018
- Scavenger RavenFlying, Melee, levels 16 to 35, health 61 to 240
- Draconian VultureFlying, Melee, levels 21 to 27, health 918 to 1,427
- Dune ArmadilloMelee, levels 21 to 48, health 1,837 to 10,061
- Venomous ScorpionMelee, levels 21 to 27, health 643 to 999
- Frizzy GoatLevels 28 to 48, health 1,080 to 3,521
- Snow SabertoothMelee, levels 28 to 46, health 1,018 to 2,988
- Summit BatFlying, Melee, levels 28 to 35, health 308 to 480
- Summit Spider MamaRanged, levels 28 to 46, health 1,852 to 5,433
- Summit Spitting SpiderRanged, levels 28 to 46, health 339 to 996
- Whitewing VultureFlying, Melee, levels 28 to 46, health 1,543 to 4,527
- CapybaraLevels 37 to 48, health 1,355 to 2,515
- Venomous StingerFlying, Ranged, levels 37 to 45, health 542 to 852
- Flaming ScorpionMelee, levels 46 to 50, health 3,169 to 3,903
Damage taken
100% is full damage; more is a weakness, less a resistance. The bar is what most of the family takes.
Cutting100%45 of 50 typesOthers: 60% (2 types), 80% (2 types), 20% (1 type)
Piercing100%34 of 50 typesOthers: 80% (8 types), 120% (6 types), 20% (1 type), 60% (1 type)
Blunt100%38 of 50 typesOthers: 120% (4 types), 140% (3 types), 80% (3 types), 20% (1 type), 60% (1 type)
Fire100%28 of 50 typesOthers: 120% (7 types), 60% (6 types), 140% (4 types), 80% (3 types), 84% (1 type), 300% (1 type)
Ice100%30 of 50 typesOthers: 60% (7 types), 80% (5 types), 140% (5 types), 120% (3 types)
Shroud120%45 of 50 typesOthers: 72% (2 types), 100% (1 type), 96% (1 type), 0% (1 type)
Shock100%38 of 50 typesOthers: 80% (6 types), 60% (3 types), 120% (3 types)
Poison100%26 of 50 typesOthers: 120% (13 types), 60% (9 types), 0% (1 type), 50% (1 type)
Family
Levels in the world
Enemy types
Placements
Classes
Health per extra player
Damage per extra player
Placements by region