Enemy family
Wildlife
45 enemy types of the Wildlife family, placed 4,751 times in the world at levels 1 to 45.
Health by level
Lowest and highest health of the family's enemy types placed at that level, for one player with the default world settings.
Level1
- Enemy types
- 18
- Health
- 9 to 399
Level5
- Enemy types
- 8
- Health
- 18 to 224
Level10
- Enemy types
- 2
- Health
- 34 to 69
Level15
- Enemy types
- 14
- Health
- 55 to 2,224
Level20
- Enemy types
- 9
- Health
- 85 to 1,031
Level25
- Enemy types
- 10
- Health
- 123 to 2,478
Level30
- Enemy types
- 12
- Health
- 176 to 3,528
Level35
- Enemy types
- 13
- Health
- 240 to 4,804
Level45
- Enemy types
- 10
- Health
- 426 to 5,117
Damage taken
Damage each enemy type takes of a damage type, as a share of the damage dealt, and how many of the family's enemy types take it.
Cutting100% (29 types), 120% (7 types), 130% (5 types), 80% (1 type), 20% (1 type), 70% (1 type), 50% (1 type)
Piercing100% (38 types), 130% (2 types), 120% (2 types), 60% (1 type), 20% (1 type), 50% (1 type)
Blunt100% (38 types), 130% (3 types), 150% (2 types), 40% (1 type), 50% (1 type)
Fire130% (22 types), 100% (8 types), 70% (7 types), 120% (3 types), 50% (2 types), 150% (2 types), 400% (1 type)
Ice70% (20 types), 100% (18 types), 80% (3 types), 120% (2 types), 200% (1 type), 30% (1 type)
Shroud130% (29 types), 100% (13 types), 200% (2 types), 0% (1 type)
Shock100% (40 types), 80% (2 types), 130% (2 types), 30% (1 type)
Poison100% (42 types), 50% (2 types), 80% (1 type)
Family
Levels in the world
Enemy types
Placements
Classes