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Fell

Enemy family

Fell

118 enemy types of the Fell family, placed 30,379 times in the world at levels 1 to 53.

Health by level

Level1
Enemy types
38
Health (1 player)
4 to 299
Level5
Enemy types
35
Health (1 player)
9 to 524
Level15
Enemy types
55
Health (1 player)
27 to 11,122
Level20
Enemy types
55
Health (1 player)
42 to 10,319
Level25
Enemy types
64
Health (1 player)
61 to 14,871
Level30
Enemy types
40
Health (1 player)
88 to 5,293
Level35
Enemy types
62
Health (1 player)
120 to 28,824
Level45
Enemy types
62
Health (1 player)
213 to 51,171
Level50
Enemy types
71
Health (1 player)
278 to 139,421
Level53
Enemy types
1
Health (1 player)
3,868

Enemy types

  • Fell BansheeFlying, Magical, levels 1 to 50, health 99 to 5,576
  • Fell CommanderMelee, levels 1 to 50, health 159 to 8,922
  • Fell CrabMelee, levels 1 to 45, health 99 to 4,264
  • Fell CritterMelee, levels 1 to 50, health 19 to 1,115
  • Fell Critter HatchlingMelee, levels 1 to 50, health 4 to 278
  • Fell CrusaderMelee, levels 1 to 50, health 199 to 11,153
  • Fell Defender IMelee, levels 1 to 50, health 73 to 4,126
  • Fell Defender IIMelee, levels 1 to 50, health 73 to 4,126
  • Fell Flying CritterFlying, Magical, levels 1 to 50, health 9 to 557
  • Fell LancerMelee, levels 1 to 50, health 73 to 4,126
  • Fell ScoutRanged, levels 1 to 50, health 79 to 4,461
  • Fell Scout IIRanged, levels 1 to 50, health 109 to 6,134
  • Fell Soldier IMelee, levels 1 to 50, health 99 to 5,576
  • Fell Soldier IIIMelee, levels 1 to 50, health 159 to 8,922
  • Fell SporeheadMagical, levels 1 to 50, health 99 to 5,576
  • Fell SquireMelee, levels 1 to 50, health 73 to 4,126
  • Fell VineRanged, levels 1 to 50, health 59 to 3,346
  • Fell VultureFlying, Melee, levels 1 to 48, health 99 to 5,030
  • Large Shroud DepthdwellerFlying, Ranged, levels 1 to 48, health 299 to 15,092
  • Shroud DepthdwellerFlying, Ranged, levels 1 to 50, health 149 to 8,365
  • Shroud GazerMagical, levels 3 to 53, health 84 to 3,868
  • Fell Soldier IIMelee, levels 5 to 50, health 187 to 5,576
  • Fell BoarMelee, levels 11 to 41, health 378 to 3,418
  • Fell VinebloomRanged, levels 13 to 50, health 692 to 8,365
  • Fell Fungal FriendMelee, levels 15 to 20, health 1,390 to 2,149
  • Fell MarksmanRanged, levels 16 to 50, health 678 to 6,134
  • Fell Shackled BansheeFlying, Magical, levels 16 to 48, health 740 to 6,036
  • Fell Spitting CritterFlying, Ranged, levels 16 to 50, health 493 to 4,461
  • Shroud StalkerMelee, levels 16 to 50, health 1,850 to 16,730
  • Fell Exploding CritterMelee, levels 20 to 50, health 171 to 1,115
  • Fell SentinelRanged, levels 28 to 50, health 3,550 to 12,826
  • Fell Black KnightMelee, levels 45 to 50, health 11,939 to 15,615

Damage taken

100% is full damage; more is a weakness, less a resistance. The bar is what most of the family takes.

Cutting100%48 of 118 typesOthers: 80% (20 types), 120% (19 types), 90% (17 types), 85% (3 types), 110% (3 types), 75% (2 types), 50% (2 types), 130% (1 type), 140% (1 type), 60% (1 type), 20% (1 type)
Piercing100%52 of 118 typesOthers: 80% (21 types), 90% (17 types), 120% (16 types), 85% (3 types), 110% (3 types), 75% (2 types), 50% (2 types), 130% (1 type), 20% (1 type)
Blunt100%50 of 118 typesOthers: 80% (24 types), 90% (16 types), 120% (12 types), 85% (3 types), 110% (3 types), 75% (2 types), 50% (2 types), 130% (1 type), 150% (1 type), 108% (1 type), 60% (1 type), 140% (1 type), 20% (1 type)
Fire120%70 of 118 typesOthers: 108% (11 types), 96% (11 types), 140% (10 types), 100% (8 types), 84% (4 types), 60% (2 types), 150% (1 type), 300% (1 type)
Ice100%77 of 118 typesOthers: 90% (11 types), 80% (11 types), 120% (8 types), 140% (5 types), 70% (4 types), 50% (2 types)
Shroud0%112 of 118 typesOthers: 100% (6 types)
Shock100%69 of 118 typesOthers: 120% (17 types), 80% (14 types), 90% (9 types), 84% (3 types), 108% (2 types), 50% (2 types), 70% (1 type), 140% (1 type)
Poison100%87 of 118 typesOthers: 120% (25 types), 90% (2 types), 140% (2 types), 60% (1 type), 0% (1 type)

Family

Levels in the world

1 to 53

Enemy types

118

Placements

30,379

Classes

Melee (71), Ranged (27), Magical (20), Flying (16)

Health per extra player

+48%

Damage per extra player

+5%

Placements by region

Springlands (6,472), Kindlewastes (5,953), Veilwater Basin (4,378), Revelwood (4,201), Albaneve Summits (3,711), Nomad Highlands (2,834), Cinder's Cradle (2,234), Blackmire (421), dungeon interiors (175)
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