Cooldown
Cast delay
Unlock
XP multiplier
Element
School
Explosion damage
Explosion radius
- SZN's Leveredge (#1🌵OFF-META)This setup’s been tried, tested, and it don’t quit, smooth solos all the way up to Nightmare with x3 spawns. Helping Hand (x2) for Co-Op, and Speedy Gunzales for Solo; Ritual is your campfire in the storm, big healing, covers your whole crew, and works great alongside Pistoleros; Bandito is HIM, slap some electricity onto your secondary, and he’ll start clearing enemies like tumbleweeds in a dust storm. The main rule out here is to loot everything that ain't nailed down... Crates can drop jokers, and jokers... well they've got a funny way of bringing in more jokers, and that's where things really start snowballin'.+529
- Jack of All Trades (Solo/Coop Nightmare)A balanced kit to handle any problem: movement speed, AoE, single-target dmg, sustain and survivability.+5
- Burning SharpshooterThis is the alternate of the burning Gunslinger. So it very much functions the same. Wisp and pistolero for covering and ad clear. But your rifle is the primary weapon for hoard clearing and there's still one other way to build Leveredge. So the last way requires you to have prestige the rifle and get another joker slot and you use eagle lever, stacker lever and ricochet. And the only other difference is that your revolver is for your boss DPS. Clutch allows you to set an enemy on Fire for free with the last two bullets of a magazine so what you do is dump the mag or fan the hammer which will allow you to Max DPS a single target with the explosions with a 35% damage increase on that single target. As before Hoarder joker is not need it is a fill pick you can put whatever you want.+5
- Flying ShotgunMy version of shotgun + lifesteal stars (I'm not at full level and prestige, so it will evolve)+5
- The Lightning BalletYour gun is your horse.+4
- 属性・回復特化ビルドメインのミニガンで大量の属性付与でダメージを出しつつ、スペルをグルグル回し、新ジョーカーであるキャストアウェイを用いてピストレロ+儀式の実質無敵コンボをかなり高い頻度で発動させるビルドです。+4
Strategy
Strengths
- Passive damage coverage while the turret stands
- Frees you to focus on other threats while turrets handle their lane
- Reliable combo trigger for Strikes + Cactus interaction
Weaknesses
- Turrets have fixed placement and can't reposition
- Limited effectiveness against fast-moving enemies that kite around them
XP per cast
58
First cast bonus
+200
258 total
Casts per level
18
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| Level | Total XP | Casts |
|---|---|---|
| Level 1 | 0 XP | 0 casts |
| Level 4 | 3,000 XP | 53 casts |
| Level 12 | 11,000 XP | 191 casts |
| Level 20 | 19,000 XP | 330 casts |
| Level 35 | 34,000 XP | 591 casts |
- Elec PortalCactus Turret (Pistolero)
Doubled Pistolero
Pistolero turret thrown through Elec Portal spawns a second turret on the other side, so two turrets means double sustained DPS until they expire. With every player now carrying their own two portals, you can set this up far more often.
Cactus school guides
Every Cactus Spell Combo in Far Far West
Every cactus combo at EA release - good baseline before theory-crafting.
Bull's Guidebook · 30. Apr. 2026Ansehen ↗
Videos von Bull's Guidebook. Wenn dir ein Guide einen Run gerettet hat: abonnieren und Like dalassen.
Zum KanalEvery school
Every Spell Combo in Far Far West
Cross-school combo overview - quick reference for what stacks with what.
Bull's Guidebook · 25. Feb. 2026Ansehen ↗Fastest Spell XP routes
Two fastest spell-XP routes - useful no matter which school you're maining.
Bull's Guidebook · 30. Apr. 2026Ansehen ↗
Videos von Bull's Guidebook. Wenn dir ein Guide einen Run gerettet hat: abonnieren und Like dalassen.
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