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Build

Jetpack Joyride

Budget Thunderstriker, Team Healer, and Self-Sustain Build.

vonPunctuation_SanAktualisiert01/11/2026

Cosmetics

Hero
Cariboo
Cariboo
Reittier
Rodulph
Rodulph

Weapons & Grenade

Primärwaffe
Quad Cylinder
Quad Cylinder
Sekundärwaffe
Jetpack
ElementschadenFrost
Jetpack
Granate
Bottle Crate
Bottle Crate

Spells

Slot Q
Voodoo
Ritual
Slot E
Cactus
Pistolero
Slot C
Ice
Blizzard

Jokers

Primärwaffe

16 slots
  • VAMPIRELegendary

    The weapon gains +4% lifesteal

  • CLUTCHFine

    +2 explosive bullets at the end of your magazine

  • HEAVY WEAPONNormal

    +10% damage, but +30% gravity while the weapon is active

  • BRACINGNormal

    +5% attack and reload speed

  • CONSUMERMythic

    Grants +25% weapon damage, but reloading now wastes unused ammo

  • EXPLOSIVE HITSPrime

    +5% chance for your hits to cause an explosion (Frost)

Sekundärwaffe

16 slots
  • VAMPIRELegendary

    The weapon gains +4% lifesteal

  • CRACKSHOTFine

    +7% damage

  • HEAVY WEAPONNormal

    +10% damage, but +30% gravity while the weapon is active

  • QUICKDRAWNormal

    +40% swap speed

  • CRASH PACKUnique

    Double the fuel ammo, but half the flight duration

  • DESTROYERPrime

    The first 25% of your clip deals +20% damage

Held

16 slots
  • LAZYPrime

    Ammo pickups are disabled. Gain 10% of max ammo every 12 sec.

  • TIN MANMythic

    Excess healing converts into shield points, up to +15 SP

  • HOPFine

    +20% jump height

  • SPEEDY GUNZALESFine

    +10% move speed

  • GLASS CANNONLegendary

    +40% weapon and melee damage, but -25% HP

Upgrades & Prestige

Primärwaffe

Quad Cylinder

Upgrade slots: 26 / 26

Damage
8 / 8+40%
Attack Speed
9 / 16+45%
Clip Size
0 / 16+0%
Reload Speed
6 / 16+45%
Accuracy
3 / 5+15%
Draw Speed
0 / 3+0%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
1040

Sekundärwaffe

Jetpack

Upgrade slots: 26 / 26

Damage
8 / 8+40%
Fuel Ammo
10 / 10+50%
Elevation Force
4 / 10+20%
Flight Duration
4 / 10+20%
Draw Speed
0 / 3+0%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
2120

Held

Cariboo

Upgrade slots: 26 / 26

Ammo Bag
10 / 16+50%
Health
4 / 6+20
Spell Cooldown Reduction
0 / 6+0%
Speed
6 / 6+24%
Jump Height
6 / 6+42%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
3000

Build profile

Build-Vollständigkeit

94%
  • Loadout
    100
  • Zauber
    100
  • Joker
    71
  • Kosmetik
    100
  • Identität
    100

Zauberschulen (3/3 Slots)

Voodoo×1Cactus×1Ice×1

Joker-Stufen (17 gesamt)

  • 6 auf der Primärwaffe
  • 6 auf der Sekundärwaffe
  • 5 auf dem Helden
  • Normal
    4
  • Fine
    4
  • Prime
    3
  • Mythic
    2
  • Legendary
    3
  • Unique
    1

Notes

Budget Thunderstriker, Team Healer, and Self-Sustain Build.

Quad Cylinder pairs really well with the Jetpack since it has a high fire rate and is used against high-priority single-target enemies. Its burn from Clutch and Frost explosion allows you to gain shield beyond the Tin Man Joker's cap of 15 SP. Fire and Ice interaction also leads to an extra 25 damage explosion, instead of the usual 15 Damage. Jetpack is the true highlight of this build, since you can spam divebomb in a danger zone and just clear most enemies in a few clicks. Get a lot of Health and Shield points back. Lazy ensures that your ammo stays above the "First 25% of Clip" to get that sweet extra 20% Damage from Destroyer. Base damage for the Divebomb ranges 46-55.

Hot take: Lazy on the Quad Cylinder is NOT a bad idea.

Budget Thunderstriker, Team Healer, and Self-Sustain Build.

Quad Cylinder pairs really well with the Jetpack since it has a high fire rate and is used against high-priority single-target enemies. Its burn from Clutch and Frost explosion allows you to gain shield beyond the Tin Man Joker's cap of 15 SP. Fire and Ice interaction also leads to an extra 25 damage explosion, instead of the usual 15 Damage. Jetpack is the true highlight of this build, since you can spam divebomb in a danger zone and just clear most enemies in a few clicks. Get a lot of Health and Shield points back. Lazy ensures that your ammo stays above the "First 25% of Clip" to get that sweet extra 20% Damage from Destroyer. Base damage for the Divebomb ranges 46-55.

Hot take: Lazy on the Quad Cylinder is NOT a bad idea.

Loadout

  • Hero: Cariboo
  • Mount: Rodulph
  • Primary: Quad Cylinder
  • Secondary: Jetpack
  • Grenade: Bottle Crate
  • Spells: Ritual, Pistolero, Blizzard
  • Primary jokers: VAMPIRE, CLUTCH, HEAVY WEAPON, BRACING, CONSUMER, EXPLOSIVE HITS
  • Secondary jokers: VAMPIRE, CRACKSHOT, HEAVY WEAPON, QUICKDRAW, CRASH PACK, DESTROYER
  • Hero jokers: LAZY, TIN MAN, HOP, SPEEDY GUNZALES, GLASS CANNON

People call me the "Jack of No Trades" because I never offer anything spectacularly useful for the group.