Diseased Leech
CreatureVariant
- Spawns on
- 9 maps
- Kill XP
- 1
- Taming
- Not tamable

Base stats
Level 1 values and gain per level| Stat | Base | Wild +/lvl | Tamed +/lvl | Wild growth |
|---|---|---|---|---|
| Health | 120 | +24 | +5.4% | |
| Stamina | 100 | +10 | +10% | |
| Torpidity | 50 | +3 | +0% | |
| Oxygen | 150 | +15 | +10% | |
| Food | 450 | +45 | +10% | |
| Weight | 10 | +0.2 | +4% | |
| Melee damage | 100% | +5% | +1.7% | |
| Movement speed | 100% | +0% | +1% |
Diseased Leech cannot be tamed.
Spawn zones
Drops and interactions
Harvest yields by tool
Drops & harvest resources
Compare recorded corpse resource yields by harvesting tool.
SettingsHarvest body HP 300 · Player melee % 100 · Weapon damage % 100 · Harvest rate × 1
| Resource | ||
|---|---|---|
| ~1950% · ~10 hits | ~1950% · ~8 hits | |
| ~16% · ~10 hits | ~16% · ~8 hits | |
| ~210% · ~10 hits | ~210% · ~8 hits | |
| ~45100% · ~10 hits | ~45100% · ~8 hits | |
| ~640% · ~10 hits | ~320% · ~8 hits |
Each harvest event rolls resources independently. Actual yields vary.
Combat & abilities
Attacks and abilities
BreaksThatchWoodStoneMetalTek
- Melee attack
Base damage7
- Thatch38.5
- Wood-
- Stone-
- Metal-
- Tek-
Damage taken
ResistsWeak to
Weapons
- Stone weapons-34%
- Player melee-20%
- Piercing projectiles+40%
- Anti-creature damage+120%
Explosives
- Explosions-40%
- Demolition explosives+50%
Creatures
- Creature attacks-50%
- Strong creature attacks+50%
- Raid creature attacks+55%
Environment & other
- Plant Species X-50%
- Spike Wall-50%
- Environmental damage-30%
Base damage at level 1, 100% taming effectiveness, no imprint.
Experience
Base XP per kill: 1
Experience
Base XP per kill: 1Diseased Leech kill XP
Base XP per kill: 1
Per kill
64 XP1 base × 15.9 level × 4 × 1× wild × 1× server
Server XP settings1×
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