Acrocanthosaurus
Acrocanthosaurus Dossier
LandCarnivoreTameableBreedable

Acrocanthosaurus

DMG · 21 maps

Official servers currently have boosted rates! You don't need to change settings in our calculator.

Overview

The Acrocanthosaurus is a large carnivore with a unique taming mechanic involving narcotic feeding during its frustrated roar. It excels in combat and structure damage, making it a powerful offensive mount. The Acrocanthosaurus can be airlifted by Quetzal or Karkinos for fast deployment.

It is primarily used for raiding and taking down enemy structures due to its high melee damage and ability to damage Stone, Wood, and Thatch structures.

Spawn Locations

21 maps

The Acrocanthosaurus spawns commonly across 21 ARK maps. It inhabits biomes such as deserts, mountains, redwood forests, volcanoes, wastelands, and dark zones. Look for it in elevated or rugged terrain where ambush predators thrive.

Official
Mod Maps

The Acrocanthosaurus must be tamed via knockout, but it is immune to ranged tranquilizers. You must hand-feed it Narcotic, Bio Toxin, or Ascerbic Mushroom during its frustrated roar. Use a Fabricated Sniper Rifle to trigger its shield stance and track adrenaline phases. Immobilize it first with a Chain Bola, Bear Trap, or Large Bear Trap.

The best food is Exceptional Kibble, which requires about 17 units. The tame takes around 58 minutes and needs 96 narcotics. Use the calculator below for your settings.

KnockoutTime: 30m 42s|Effectiveness: 100.0% (+75 Lvl)|Base Torpor: 800Lv.150
FoodQtyTimeEffectiveness
Exceptional KibbleBest
930:4275 Lvl (225)
Raw Mutton
1836:0175 Lvl (225)
Raw Prime Meat
2244:0175 Lvl (225)
Cooked Lamb Chop
331:05:5675 Lvl (225)
Raw Meat
662:12:0175 Lvl (225)
+6 more in calculator
Required Narcotics (Exceptional Kibble ×9)
Narcotics
Narcotics1
Narcoberries
Narcoberries2
Bio Toxin
Bio Toxin1
Ascerbic Mushrooms
Ascerbic Mushrooms2

Drops & Harvest Resources

Killing an Acrocanthosaurus yields Acro Adrenal Gland, Hide, Raw Meat, and Raw Prime Meat. The Hatchet yields the most Hide, while the Dino (Prime) tool is best for Raw Prime Meat.

%
%
Resource
PickPick
HatchetHatchet
40%~21~17 hits60%~32~13 hits
60%~24~17 hits40%~16~13 hits
3%~1~17 hits2%~1~13 hits
--

Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.

Gathering Abilities

While ridden, the Acrocanthosaurus gathers resources through its Stomp and Adrenaline-powered attacks. It harvests Wood, Fungal Wood, and Spoiled Meat at 3× efficiency. Crystal, Metal, Obsidian, Oil, Stone, and Sulfur are gathered at 1.56×. These multipliers apply during AdrenalineStomp, AdrenalineAllyRoar, and regular Stomp.

Damage Resistances

The Acrocanthosaurus has a +400% weakness to SpikeWall damage, making spike walls extremely effective in base defense. It also takes +120% more damage from Instant HurtDinos and +55% more from Melee DmgMetal RaidDino attacks. It is highly resistant to MiningDrill Harvest and Melee WithProjectileImpactFX damage, taking -100% and -50% respectively.

MiningDrill Harvest
0%-100%
Dino AttacksStandard dino melee hits
50%-50%
Plant Species XPlant turret projectiles
50%-50%
Herbivore DinoHerbivore dino attacks
60%-40%
Stone WeaponsClub, slingshot (high torpor)
66%-34%
GenericFall damage, environmental
70%-30%

Kill XP

Wild Kill (1.25×)
Per Kill2,783 XP

35 base × 15.9 level × 4 × 1.25× wild kill × 1× server

Server Settings(Game.ini)

Official servers use non-1× defaults; the values above already reflect official rates.

Saddle Crafting XP

Acro Saddle
Acro SaddleBase: 1 XP · Lv.77
4 XP

Base × 1× quality × 4 × 1× server

StatBase (Lv.1)Wild +/LvTamed +/Lv
HealthHealth
1300.0+260.00+4.00%
StaminaStamina
400.0+40.00+2.00%
TorpidityTorpidity
800.0+48.00+0.00%
OxygenOxygen
150.0+15.00+2.00%
FoodFood
3000.0+300.00+2.00%
WeightWeight
600.0+12.00+0.80%
Melee Damage MultiplierMelee Damage Multiplier
100.0%+5.00%+10.00%
Speed MultiplierSpeed Multiplier
100.0%+0.00%+1.00%

Hitbox Multipliers

The head has a 1.5× damage multiplier, making headshots effective for faster knockouts. Focus attacks on the head when stunning the creature.

HeadJaw_M
1.50x

Can break Thatch, Wood, and Stone. Build at least in Metal.

ThatchThatch
WoodWood
StoneStone
MetalMetal
TekTek
AttackBaseThatchWoodStoneMetalTek
BiteCarnivore Large58319.0174.0
StompDmgStoneCarnivore170212.5212.531.9
AdrenalineBiteCarnivore Large58319.0174.0
AdrenalineStompDmgStoneCarnivore95118.8118.817.8

Numbers reflect base melee at level 1, 100% TE, no imprint. The damage calculator lets you scale by melee %, server multipliers, and pick a specific structure for exact hit counts.

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Tools & Guides

Acrocanthosaurus Tips & Tricks

The Stomp attack gathers Wood and Spoiled Meat at 3× efficiency.

AdrenalineStomp and AdrenalineAllyRoar also provide 1.56× yields on Crystal, Metal, Obsidian, Oil, Stone, and Sulfur.

It takes +400% more damage from spike walls, making it vulnerable in structured defenses.

The Acrocanthosaurus can be carried by flyers like Quetzal, enabling rapid deployment to raid sites.

Its shield stance can be triggered with a Fabricated Sniper Rifle, useful for tracking adrenaline phases during taming.

This page details the Acrocanthosaurus's stats, taming process, breeding requirements, harvest drops, and combat data. For precise planning, refer to the taming calculator, breeding calculator, and spawn map.