Aberrant Ovis
The Aberrant Ovis spawns on 9 maps, typically found in beaches, grasslands, and river areas. Green cells indicate high spawn density, red means low. Click a cell to see exact spawn chance. If you can't find any, try clearing creatures nearby to free up the population cap.
Click any cell for exact spawn chance and nearby spawn groups. Zoom in for detail.
| Food | Qty | Time | Effectiveness |
|---|---|---|---|
| 1 | 0 | 75 Lvl (225) |
1 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults for kill-type multipliers. Adjust these if your server uses custom Game.ini values.
The Aberrant Ovis's corpse can be harvested for Hide, Raw Mutton, Pelt. The corpse has 35 harvest health, allowing multiple hits before it's fully depleted.
Consult the harvest breakdown table to optimize your tool choice. Resource quantities depend on the tool used, the creature's harvest health, and your server's harvest rate.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
Incoming damage to the Aberrant Ovis is modified by 12 different type-specific multipliers. It shrugs off 7 damage types but is weak to 5, with its worst vulnerability at +120%. Focus damage there for maximum efficiency. See the full breakdown in the table below. Values under 100% indicate resistance, above 100% indicate weakness.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 96.0 | +19.20 | +4.00% | |
| 100.0 | +10.00 | +2.00% | |
| 85.0 | +0.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 1200.0 | +120.00 | +2.00% | |
| 90.0 | +1.80 | +0.80% | |
| 106.0% | +5.30% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
Aiming matters - the Aberrant Ovis has 1 hitbox region with distinct damage modifiers. Hit the Head (1.5x multiplier) for the highest damage per shot.
The Aberrant Ovis can damage: Thatch, Wood, Stone, Metal, Tek. Its ability to break Metal structures makes the Aberrant Ovis a serious raid threat - account for it in base defense.
Read and share community tips for the Aberrant Ovis in ARK: Survival Ascended. Tips typically cover approach strategies, recommended food, and how to avoid spooking the Aberrant Ovis mid-tame.
Everything you need to know about the Aberrant Ovis in ARK: Survival Ascended is collected here. Use the stat overview, taming summary, and breeding details below to plan your approach, then explore the dedicated tool pages for step-by-step help.
At base level the Aberrant Ovis has 96 base Health, 106% base Melee Damage, 90 base Weight. Use the taming calculator to project how these stats grow through wild levels and taming effectiveness.
The Aberrant Ovis is a passive tame — approach carefully and hand-feed it Sweet Vegetable Cake without knocking it out. See the taming calculator for exact food counts and timing.
The Aberrant Ovis gives live birth after a gestation period. Babies mature in 2 days. Check the breeding calculator for detailed imprint schedules and raising costs.
Once tamed, the Aberrant Ovis can harvest Hide, Raw Mutton, Pelt. Visit the information tab for the full harvest table with quantities and efficiency data.
The Aberrant Ovis is a tamable, herbivore creature in ARK: Survival Ascended. It belongs to the Variant category.
Stamina sits at 100 base, providing tires quickly. Melee starts at 106% - decent hitting power that scales with level-ups. The Aberrant Ovis has 96 base Health - extremely fragile. Weight capacity starts at 90, giving it not built for hauling.
Taming the Aberrant Ovis doesn't require unconsciousness. Instead, sneak up to it and hand-feed its preferred food. Its preferred food is Sweet Vegetable Cake.
After taming, the Aberrant Ovis earns its keep through resource gathering, making tedious farming runs much faster. It gives live birth after a gestation period, making breeding straightforward. Defeating one in the wild grants 1 base XP. It can be cloned at a Cloning Chamber for 0.79 Element plus 0.01 Element per level.