Aberrant Dodo
Summon spawns a wild Aberrant Dodo.
SpawnDino spawns a wild Aberrant Dodo at level 150.
Level
GMSummon spawns a tamed Aberrant Dodo at level 150.
Level
ForceTame tames any dinosaur and makes it rideable without a saddle, and DoTame only tames tamable creatures.
Both tame the creature you are currently looking at.
AddExperience levels up the dino you are riding and GiveExpToTarget levels up the creature/player your are looking at.
Kills the creature or player you are currently looking at.
Transfers ownership of all dinosaurs belonging to the targeted player or tribe to your current tribe. You must be looking at a dino owned by the target player/tribe.
Use the generator below to create admin commands for spawning the Aberrant Dodo in ARK: Survival Ascended. Multiple variants are available - use the selector to pick the version you want.
Command options include Summon (random level, at crosshair), SpawnDino (precise coords and level), and GMSummon (force-tamed at specified level). GMSummon is the most convenient for getting a tamed Aberrant Dodo immediately. Open the admin console with Tab (PC) or through the pause menu on console. Admin privileges are required.
Found throughout the ARKs, the Aberrant Dodo is a tamable, herbivore creature in ARK: Survival Ascended. Classified under the Variant group.
Stamina sits at 100 base, providing tires quickly. Dealing 106% base Melee Damage, the Aberrant Dodo brings solid damage output to the table. With 38 base Health, the Aberrant Dodo is extremely fragile. It carries 50 base Weight - not built for hauling.
You'll need to knock the Aberrant Dodo unconscious before taming it. Tranquilizers are the standard approach. Feed it Basic Kibble for the fastest tame and highest effectiveness bonus.
After taming, the Aberrant Dodo earns its keep through resource gathering, making tedious farming runs much faster. It reproduces by laying eggs, which must be incubated between 22°C and 30°C. Defeating one in the wild grants 0.5 base XP. It can be cloned at a Cloning Chamber for 0.01 Element plus 0 Element per level.