Longbow
Details
- Ranger
- 58
- 6
Skill tree
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Row 1
Longbow Proficiency
Passive, 1 Trait Point
Allows you to equip this weapon type.
Row 2
Rapid Shot
Skill, 1 Trait Point
Fires arrows while moving. After 2 light attacks, shifts into a stationary stance and fires a powerful shot that inflicts Knockback.
Abdominal Kick
Skill, 1 Trait Point
After Rapid Shot's second attack, performs an offensive Maneuver that closes distance to a target.
Requires: Rapid Shot
Rapid Fire
Skill, 1 Trait Point
Offensive Maneuvers and ranged attacks, excluding Aimed Shot, grant Primed. Offensive Maneuvers grant 5 stacks instantly. At maximum stacks, Rapid Fire becomes available for a short duration. Combos into Withdrawing Shot by pressing Light Attack.
Requires: Longbow Proficiency
Arrow Stab
Skill, 1 Trait Point
Dashes forward and performs an offensive Maneuver. On hit, combos into Withdrawing Shot.
Requires: Longbow Proficiency
Balanced Aim
Passive, 1 Trait Point
Aimed Shot charges faster up to Lv. 1.
Requires: Longbow Proficiency
Row 3
Withdrawing Shot
Skill, 1 Trait Point
Fires a withdrawing shot after Rapid Shot's third attack. Briefly evades attacks while using this skill.
Requires: Rapid Shot
Deft Hands
Skill, 2 Trait Points
Piercing Shot gains an additional attack.
Requires: Rapid Fire
Arrow Stab - Bleed
Passive, 2 Trait Points
Arrow Stab increases the enemy's Bleed gauge.
Requires: Arrow Stab
Ice Arrow
Skill, 1 Trait Point
Loads the bow with ice arrows. Ice arrows increase the enemy's Freeze gauge and scale heavily with Tidal ATK.
Requires: Balanced Aim
Row 4
Fire Arrow
Skill, 3 Trait Points
Launches a homing arrow followed by an explosive shot. Increases the enemy's Burn gauge. Evades enemy attacks while attacking and does not consume SP. (60 second cooldown)
Requires: Deft Hands
Counterattack Maneuver
Skill, 2 Trait Points
Performs 2 consecutive counterattacks after blocking an attack with Defensive Maneuver. Grants Stagger Immunity while attacking and receives reduced damage.
Requires: Arrow Stab - Bleed
Crashing Waves
Passive, 2 Trait Points
Using Ice Arrow after charging Aimed Shot to Lv. 2 causes Aimed Shot to deal area damage.
Requires: Ice Arrow
Row 5
Piercing Shot
Skill, 1 Trait Point
Fires 2 piercing arrows from a stationary stance to deal heavy damage and inflict Stagger.
Piercing Strike
Skill, 1 Trait Point
Plunges from the air and strikes an enemy with an arrow. This attack is not a Maneuver.
Requires: Rapid Shot, Piercing Shot
Rapid Shot Mastery
Passive, 1 Trait Point
Rapid Shot's third attack fires an additional arrow. The additional arrow does not inflict Stagger.
Requires: Fire Arrow
Withdrawing Shot Mastery
Passive, 1 Trait Point
Withdrawing Shot no longer costs SP.
Requires: Fire Arrow
Abdominal Kick Mastery
Skill, 1 Trait Point
Blocking while evading combos into Abdominal Kick. Costs additional SP.
Requires: Fire Arrow
Crescent Kick
Skill, 3 Trait Points
Counterattack Maneuver gains an additional attack. Grants Stagger Immunity while attacking and receives reduced damage.
Requires: Counterattack Maneuver
Tidal ATK
Stat, 1 Trait Point
+20 Tidal ATK
Requires: Crashing Waves
Row 6
Focus Fire
Skill, 1 Trait Point
After Rapid Shot's third attack, fires a powerful arrow that inflicts Knockback and increases the enemy's Bleed gauge.
Requires: Piercing Shot
Rapid Shot Mastery II
Passive, 1 Trait Point
Rapid Shot's third attack no longer consumes SP.
Requires: Rapid Shot Mastery
Withdrawing Shot Mastery II
Passive, 1 Trait Point
Leaping Shot increases Physical Amplification for 12 seconds.
Requires: Withdrawing Shot Mastery
Abdominal Kick Mastery II
Passive, 1 Trait Point
Abdominal Kick triggers an additional attack that deals damage to enemies within range. This attack does not grant Primed.
Requires: Abdominal Kick Mastery
Hidden Blade
Passive, 1 Trait Point
Increases the damage of Abdominal Kick, Flip Kick, and Crescent Kick, while improving their Wind ATK scaling. Also increases the enemy's Bleed gauge. The additional attack from Abdominal Kick Mastery II does not increase Bleed gauge.
Requires: Crescent Kick
Quickdraw
Skill, 3 Trait Points
At close range, skips aiming and instantly fires a Lv. 1 Aimed Shot. (8 second cooldown)
Requires: Tidal ATK
Sniper
Passive, 3 Trait Points
Aimed Shot deals additional damage at Charge Lv. 2, with further increased damage against non-Elite enemies. This effect also applies to Ice Arrow.
Requires: Tidal ATK
Row 7
Flip Kick
Skill, 1 Trait Point
After Abdominal Kick, performs an offensive Maneuver that inflicts Knockback.
Requires: Piercing Shot
Rapid Shot Mastery III
Passive, 3 Trait Points
When Rapid Shot's third attack lands as a critical hit, it can be used again with a light attack for a short time. This effect can trigger repeatedly.
Requires: Rapid Shot Mastery II
Leaping Shot Mastery
Passive, 3 Trait Points
Leaping Shot fires 4 arrows instead of 2.
Requires: Withdrawing Shot Mastery II
Flip Kick Mastery
Passive, 3 Trait Points
A critical hit with Flip Kick triggers an additional attack that inflicts Knockdown.
Requires: Abdominal Kick Mastery II
Hawk Talon
Passive, 3 Trait Points
Increases Crescent Kick's damage and restores HP based on damage dealt.
Requires: Hidden Blade
Flash Freeze
Passive, 2 Trait Points
When triggered by Quickdraw, Lv. 1 Aimed Shot gains Ice Arrow.
Requires: Quickdraw
Barbed Arrowhead
Passive, 2 Trait Points
When charged to Lv. 1, Aimed Shot increases the enemy's Bleed gauge and deals additional damage to Bleeding enemies. This effect does not apply to Ice Arrow.
Requires: Quickdraw
Preemptive Strike
Passive, 2 Trait Points
When charged to Lv. 2, Aimed Shot deals increased damage against enemies with full HP. This effect also applies to Ice Arrow.
Requires: Sniper
Enhanced Deterrence
Passive, 2 Trait Points
A critical hit with Charge Lv. 2 Aimed Shot triggers an additional attack, inflicting Knockdown. This effect does not apply to Ice Arrow.
Requires: Sniper
Row 8
Leaping Shot
Skill, 1 Trait Point
After Withdrawing Shot, fires an additional arrow while creating significant distance. Briefly evades attacks while using this skill.
Requires: Piercing Shot
Fire ATK
Stat, 1 Trait Point
+20 Fire ATK
Requires: Rapid Shot Mastery III, Leaping Shot Mastery, Flip Kick Mastery
Acrobatic Momentum
Passive, 3 Trait Points
Slide Dodge no longer costs SP.
Requires: Hawk Talon
Physical ATK
Stat, 1 Trait Point
+20 Physical ATK
Requires: Flash Freeze, Barbed Arrowhead, Preemptive Strike, Enhanced Deterrence
Row 9
Reflecting Shot
Skill, 1 Trait Point
Fires an arrow while using Evade. On hit, combos into Withdrawing Shot.
Requires: Piercing Shot
Scarlet Arrow
Skill, 3 Trait Points
Consumes HP on use. The arrow pierces through enemies and increases their Burn gauge. (20 second cooldown) Scarlet Arrow does not grant Primed.
Requires: Fire ATK
Predatory Poise
Passive, 2 Trait Points
Aimed Shot grants Composure on hit. Stacks up to 3 times, increasing Tidal ATK for each stack. When charged to Lv. 2, grants 3 stacks at once.
Requires: Physical ATK
Beastly Fervor
Passive, 2 Trait Points
Aimed Shot briefly grants Fervor on hit. Stacks up to 3 times, increasing Physical Crit for each stack. When charged to Lv. 2, grants 3 stacks at once.
Requires: Physical ATK
Row 10
Aimed Shot
Skill, 1 Trait Point
Aims the bow for precise shots. Holding the input charges the bow, unlocking different attacks. Releasing at Charge Lv. 1 fires an attack while reducing movement speed during the charge. Releasing at Charge Lv. 2 deals heavy damage and inflicts Knockback. Movement is disabled at Charge Lv. 2.
Withdrawing Shot Combo
Skill, 2 Trait Points
After Piercing Shot, combos into Withdrawing Shot. Costs SP even with Withdrawing Shot Mastery.
Requires: Scarlet Arrow
Abdominal Kick Combo
Skill, 2 Trait Points
Piercing Shot combos into Abdominal Kick.
Requires: Scarlet Arrow
Predatory Poise II
Passive, 2 Trait Points
Increases maximum Composure stacks from 3 to 5.
Requires: Predatory Poise
Beastly Fervor II
Passive, 2 Trait Points
Increases maximum Fervor stacks from 3 to 5.
Requires: Beastly Fervor
Row 11
Deadly Opening
Passive, 2 Trait Points
A critical hit with Focus Fire grants Rapid Fire.
Requires: Withdrawing Shot Combo, Abdominal Kick Combo
Marksman
Passive, 3 Trait Points
Aimed Shot fires an additional arrow. This effect also applies to Quickdraw.
Requires: Predatory Poise II, Beastly Fervor II
Row 12
Evade
Skill, 1 Trait Point
Dodges swiftly in the chosen direction.
Slide Dodge
Skill, 1 Trait Point
Slides while evading.
Requires: Evade
Friction
Passive, 3 Trait Points
Rapid Fire increases the enemy's Burn gauge. Fully restores SP when Rapid Fire triggers Burn.
Requires: Deadly Opening
Row 13
Rapid Fire - Burst
Passive, 2 Trait Points
A critical hit with Rapid Fire triggers an additional attack. This attack does not inflict Stagger.
Requires: Friction
Rapid Fire - Knock Back
Passive, 2 Trait Points
A critical hit with Rapid Fire inflicts Knockback.
Requires: Friction
Row 14
Defensive Maneuver
Passive, 1 Trait Point
Blocks attacks during Maneuvers. Cannot block Fatal Attacks.
Tahyang's Raging Flames
Passive, 3 Trait Points
While Fire Arrow is on cooldown, critical hits with Rapid Fire grant Raging Flames stacks. At 8 stacks, consumes all stacks and resets cooldown.
Requires: Rapid Fire - Burst, Rapid Fire - Knock Back