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Ranger weapon

Hatchet

The Hatchet is a weapon of the Ranger.
image

Details

Class
Ranger
Skill tree nodes
55
Hatchet items
7
A fast, aggressive fighter who blends swift axes with acrobatic maneuvers. They overwhelm enemies with relentless close-range attacks, while extending their reach through ranged weapon throws. Traits: Unlocks combo skills that inflict Shock, and strengthens ranged attacks for greater damage.

Skill tree

Row 1

  • Hatchet Proficiency

    Passive, 1 Trait Point

    Allows you to equip this weapon type.

Row 2

  • Flurry

    Skill, 1 Trait Point

    Performs up to 2 swift attacks that deal damage and inflict Stagger.

  • Windscreamer

    Skill, 1 Trait Point

    Becomes available when inflicting Stagger to an enemy with Flurry. Performs a powerful slash that deals damage and inflicts Knockback.

    Requires: Flurry

  • Thrill of the Hunt

    Passive, 1 Trait Point

    Hatchet skills briefly grant a Thrill of the Hunt stack. Stacks build when attacks land consecutively. At 10 stacks, all stacks are consumed to restore SP.

    Requires: Hatchet Proficiency

  • Stormsplitter

    Skill, 1 Trait Point

    Slams the ground after Axe Flurry, increasing the enemy's Shock gauge and inflicting Knockback. Reduces damage taken and grants Stagger Immunity while attacking.

    Requires: Hatchet Proficiency

  • Rapid Throw

    Skill, 1 Trait Point

    Throws up to 5 axes by holding the input. (15 second cooldown)

    Requires: Hatchet Proficiency

Row 3

  • Lunge

    Skill, 1 Trait Point

    Charges towards the target and strikes. Can be quickly chained after evading. After use, can follow up with a 2-hit Flurry.

    Requires: Flurry

  • Axe Flurry

    Skill, 1 Trait Point

    Becomes available after using Step Back and Lunge in succession. Leaps into the air and throws an axe, dealing damage and inflicting Knockback. Evades incoming attacks while in mid-air.

    Requires: Lunge

  • Shadowcatch

    Skill, 1 Trait Point

    Press Forward + Evade near a target to dodge behind the enemy. This dodge does not cost SP. Can combo into Windscreamer with Light Attack, and Step Back with Heavy Attack. (10 second cooldown)

    Requires: Thrill of the Hunt

  • Storm's Wake

    Passive, 1 Trait Point

    Stormsplitter triggers an explosion on the ground, dealing damage and inflicting Stagger to enemies within range. Also increases the enemy's Shock gauge.

    Requires: Stormsplitter

  • Effortless Flurry

    Passive, 1 Trait Point

    Axe Flurry no longer costs SP.

    Requires: Stormsplitter

  • Rapid Throw - Bleed

    Passive, 2 Trait Points

    Throws 2 additional axes, but deals reduced damage. Also increases the enemy's Bleed gauge.

    Requires: Rapid Throw

  • Rapid Throw - Shock

    Passive, 2 Trait Points

    Rapid Throw no longer costs SP and homes in on enemies. Also increases the enemy's Shock gauge.

    Requires: Rapid Throw

Row 4

  • Ambush

    Skill, 1 Trait Point

    Strikes the enemy, inflicting Stagger. Grants Stagger Immunity while approaching the target. After breaking the enemy's guard, press Light Attack to combo into Axe Flurry.

    Requires: Lunge

  • Spinning Kick Mastery

    Passive, 1 Trait Point

    Increases the damage and Stagger power of Spinning Kick.

    Requires: Shadowcatch

  • Impatient Hunger

    Passive, 1 Trait Point

    Thrill of the Hunt now activates at 5 stacks, but reduces stack duration and SP recovery.

    Requires: Shadowcatch

  • Stormguard

    Passive, 2 Trait Points

    Stormsplitter grants a shield for 5 seconds. Shield strength scales with Max HP.

    Requires: Storm's Wake

  • Axe Storm

    Skill, 2 Trait Points

    After Axe Flurry, throws axes in rapid succession, dealing damage and increasing the enemy's Bleed gauge. Combos into Stormsplitter with Light Attack.

    Requires: Effortless Flurry

  • Battle Tonic

    Skill, 3 Trait Points

    After Axe Throw, drinks a potion to restore HP. Does not consume items. (30 second cooldown) Healing scales with potion potency.

    Requires: Rapid Throw - Bleed, Rapid Throw - Shock

Row 5

  • Jolt Kick

    Skill, 1 Trait Point

    Kicks a downed target to deal heavy damage. (15 second cooldown)

    Requires: Flurry

  • Momentum

    Skill, 2 Trait Points

    Increases Spinning Kick's attack range. Combos into Momentum between Spinning Kick and Double Hatchet Strike. Deals damage and inflicts Knockback at no SP cost. Inflicting Knockback combos into Step Back.

    Requires: Spinning Kick Mastery

  • Twin Splitter

    Passive, 2 Trait Points

    Double Hatchet Strike hits twice, but each hit deals reduced damage.

    Requires: Impatient Hunger

  • Windcleaver

    Skill, 3 Trait Points

    After Windscreamer, strikes upward to deal damage and inflict Knockback.

    Requires: Stormguard, Axe Storm

  • Flurry of Axes Combo

    Passive, 2 Trait Points

    Rapid Throw's fifth attack combos into Axe Flurry.

    Requires: Battle Tonic

Row 6

  • Slam

    Skill, 1 Trait Point

    Jumps into the air and strikes down.

    Requires: Flurry

  • Discharge

    Passive, 3 Trait Points

    Whenever Thrill of the Hunt triggers, deals damage to nearby enemies and increases the enemy's Shock gauge.

    Requires: Momentum, Twin Splitter

  • Wind Blade

    Passive, 2 Trait Points

    Windcleaver fires a piercing Wind Blade that deals damage and increases the enemy's Bleed gauge. This attack does not grant Thrill of the Hunt stacks.

    Requires: Windcleaver

Row 7

  • Relentless Hunt

    Passive, 2 Trait Points

    A critical hit grants 1 additional Thrill of the Hunt stack.

    Requires: Discharge

  • Counterattack - Windscreamer

    Passive, 2 Trait Points

    Windscreamer becomes instantly available with Light Attack after a successful Parry.

    Requires: Wind Blade

  • Airslice

    Passive, 2 Trait Points

    The second attack of Flurry fires Wind Blade.

    Requires: Wind Blade

Row 8

  • Spinning Kick

    Skill, 1 Trait Point

    Performs a spinning kick that deals damage and inflicts Stagger. Breaks the enemy's guard.

  • Double Hatchet Strike

    Skill, 1 Trait Point

    Performs a dual strike that Staggers enemies.

    Requires: Spinning Kick

  • Rebounding Thunder

    Skill, 2 Trait Points

    Rebounding Thunder becomes available once briefly upon triggering Discharge, increasing the enemy's Shock gauge. Cannot gain Thrill of the Hunt stacks with this skill.

    Requires: Relentless Hunt

  • Ripper Edge

    Passive, 2 Trait Points

    Grants Ripper Edge when inflicting Bleed with the hatchet. During Ripper Edge, Windscreamer hits 2 additional times.

    Requires: Counterattack - Windscreamer, Airslice

  • Damage ↑ at HP ≥70%

    Stat, 10 Trait Points

    Increases damage dealt by 2.5% while HP is 70% or higher.

Row 9

  • Step Back

    Skill, 1 Trait Point

    Becomes available after inflicting Stagger with Spinning Kick or Double Hatchet Strike. Kicks the enemy, then leaps backward while throwing an axe. Briefly evades attacks while using this skill.

    Requires: Spinning Kick, Double Hatchet Strike

  • Lightning ATK

    Stat, 1 Trait Point

    +20 Lightning ATK

    Requires: Rebounding Thunder

  • Bloodied Edge

    Passive, 2 Trait Points

    Ripper Edge always triggers Windscreamer against targets with HP at 40% or below.

    Requires: Ripper Edge

  • Weapon Physical ATK ↑

    Stat, 5 Trait Points

    Increases the Physical ATK of your equipped weapon by 10%.

    Requires: Damage ↑ at HP ≥70%

  • Weapon Magic ATK ↑

    Stat, 5 Trait Points

    Increases the Magic ATK of your equipped weapon by 10%.

    Requires: Damage ↑ at HP ≥70%

Row 10

  • Axe Throw

    Skill, 1 Trait Point

    Hurls an axe at the target up to two times. The second hit inflicts Stagger on hit.

    Requires: Spinning Kick, Step Back

  • Shocking Kick

    Skill, 2 Trait Points

    Shocking Kick becomes available once briefly upon triggering Discharge, increasing the enemy's Shock gauge. Cannot gain Thrill of the Hunt stacks with this skill.

    Requires: Lightning ATK

  • Stormburst

    Passive, 2 Trait Points

    Stormsplitter fires three lightning bolts, dealing damage and increasing the enemy's Shock gauge.

    Requires: Bloodied Edge

  • Eye of the Storm

    Passive, 2 Trait Points

    Stormsplitter increases damage dealt, Physical Crit Hit, and Stagger power for a short time.

    Requires: Bloodied Edge

  • Damage ↑ to Enemies with HP ≥70%

    Stat, 5 Trait Points

    Increases damage dealt to targets with 70% HP or higher by 5%.

    Requires: Damage ↑ at HP ≥70%

  • Damage ↑ to Enemies with HP ≤40%

    Stat, 5 Trait Points

    Increases damage dealt to targets with 40% HP or lower by 5%.

    Requires: Damage ↑ at HP ≥70%

Row 11

  • Parry

    Skill, 1 Trait Point

    Briefly enters a defensive stance and Parry blockable attacks.

  • Thunder Trail

    Skill, 3 Trait Points

    On Rebounding Thunder or Shocking Kick hit, grants a brief window to use Thunder Trail. Rapidly charges forward, striking enemies in its path and increasing the enemy's Shock gauge.

    Requires: Shocking Kick

  • Overload

    Passive, 3 Trait Points

    Grants Stagger Immunity during Lunge and instantly triggers Discharge. (5 second cooldown)

    Requires: Shocking Kick

  • Gale Sever

    Skill, 3 Trait Points

    After Windcleaver, combos into Gale Sever, striking the target 3 times and firing 3 Wind Blades. Evades attacks while airborne. Deals increased damage to targets with HP at 40% or below and restores HP based on damage dealt.

    Requires: Stormburst, Eye of the Storm

Row 12

  • Electric Current

    Skill, 2 Trait Points

    Thunder Trail can be used repeatedly during its activation window.

    Requires: Thunder Trail

  • Thunder Slash

    Skill, 2 Trait Points

    Combos from Shocking Kick, dealing damage and inflicting Knockback on enemies. Evades attacks while using this skill. This damage increases the enemy's Shock gauge, and deals increased damage to Shocked targets. Cannot gain Thrill of the Hunt stacks with this skill. Combos into Lightning Rush with Heavy Attack if unlocked.

    Requires: Overload

  • Storm Chaser

    Passive, 2 Trait Points

    A critical hit with Wind Blade enables Stormsplitter once within a short time at no SP cost. Press Light Attack to activate.

    Requires: Gale Sever

Row 13

  • Lightning Rush

    Skill, 3 Trait Points

    Lightning Rush becomes available after Step Back. Charges forward, dealing damage and inflicting Stagger. Briefly evades incoming attacks while moving. Combos into Axe Flurry with Light Attack, increasing the enemy's Shock gauge.

    Requires: Electric Current, Thunder Slash

Row 14

  • Evade

    Skill, 1 Trait Point

    Dodges swiftly in the chosen direction.

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