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Berserker weapon

Axe

The Axe is a weapon of the Berserker.
image

Details

Class
Berserker
Skill tree nodes
52
Axe items
10
A fierce fighter clad in axe and shield, charging headlong into the fray. Through steady defense and powerful war cries, this warrior shields allies while counterattacking foes. Traits: Bolsters ally survival, or adopts a more aggressive style with follow-up strikes.

Skill tree

Row 1

  • Axe Proficiency

    Passive, 1 Trait Point

    Allows you to equip this weapon type.

Row 2

  • Axe Smash

    Skill, 1 Trait Point

    A 3-hit light attack combo. Inflicts Stagger on hit. The final attack inflicts Knockback.

  • Giant's Bellow

    Passive, 1 Trait Point

    Battle Cry reduces damage taken and increases Physical Amplification for 8 seconds.

    Requires: Axe Proficiency

  • Death Ward

    Skill, 1 Trait Point

    Grants Immortal and Stagger Immunity for 15 seconds. (300 second cooldown)

    Requires: Axe Proficiency

  • Reckless Destroyer

    Skill, 1 Trait Point

    Performs a 3-hit combo after Axe Smash. Inflicts Knockback and increases the enemy's Poison gauge. Grants Stagger Immunity during the attack.

    Requires: Axe Proficiency

  • Damage ↑ at HP ≥70%

    Stat, 10 Trait Points

    Increases damage dealt by 2.5% while HP is 70% or higher.

Row 3

  • Triumphant Cry

    Passive, 1 Trait Point

    Battle Cry can be used with Heavy Attack after the third attack of Barbaric Strike hits.

    Requires: Giant's Bellow

  • Overpower

    Skill, 1 Trait Point

    Reckless Destroyer grants Overpower for 30 seconds on hit. At 12 stacks, Tremor Strike consumes all Overpower to deal heavy damage over a wide area and inflict Knockdown without costing any SP. Grants Stagger Immunity during the attack. Tempest also grants Overpower stacks.

    Requires: Reckless Destroyer

  • Weapon Physical ATK ↑

    Stat, 5 Trait Points

    Increases the Physical ATK of your equipped weapon by 10%.

    Requires: Damage ↑ at HP ≥70%

  • Weapon Magic ATK ↑

    Stat, 5 Trait Points

    Increases the Magic ATK of your equipped weapon by 10%.

    Requires: Damage ↑ at HP ≥70%

Row 4

  • Barbaric Strike

    Skill, 1 Trait Point

    A 3-hit heavy attack combo. Hit 1: Swift Fatal Attack. Hit 2: Heavy damage. Hit 3: Slow, massive damage and Knockdown.

  • Body Slam

    Skill, 1 Trait Point

    Crashes down from the air to deal area damage.

    Requires: Axe Smash, Barbaric Strike

  • Rally

    Passive, 2 Trait Points

    Battle Cry increases damage dealt for 12 seconds. Applies to self and nearby party members.

    Requires: Triumphant Cry

  • Brutality

    Passive, 2 Trait Points

    Increases Battle Cry's damage. Hits 2 times instead of once.

    Requires: Triumphant Cry

  • Tempest

    Passive, 3 Trait Points

    Reckless Destroyer triggers an additional area attack.

    Requires: Overpower

  • Perseverance

    Passive, 3 Trait Points

    Reckless Destroyer reduces damage taken for 3 seconds.

    Requires: Overpower

  • Damage ↑ to Enemies with HP ≥70%

    Stat, 5 Trait Points

    Increases damage dealt to targets with 70% HP or higher by 5%.

    Requires: Damage ↑ at HP ≥70%

  • Damage ↑ to Enemies with HP ≤40%

    Stat, 5 Trait Points

    Increases damage dealt to targets with 40% HP or lower by 5%.

    Requires: Damage ↑ at HP ≥70%

Row 5

  • Forceful Lunge

    Skill, 1 Trait Point

    Leaps and slams down for area damage and Knockback. Immune to Stagger during the leap.

    Requires: Barbaric Strike

  • Resounding Roar

    Passive, 2 Trait Points

    Increases Battle Cry damage while HP is 70% or higher. This effect stacks with Brutality.

    Requires: Rally, Brutality

  • Clash

    Passive, 2 Trait Points

    A critical hit with Axe Smash changes the next Light Attack to Reckless Destroyer.

    Requires: Tempest, Perseverance

Row 6

  • Tremor Strike

    Skill, 1 Trait Point

    Deals area damage and inflicts Stagger. Increases the enemy's Stun gauge.

    Requires: Barbaric Strike

  • Shield Slam

    Skill, 3 Trait Points

    Bashes with the shield and inflicts Knockback. Consumes a large amount of SP, but restores some on hit.

    Requires: Resounding Roar

  • Heavy Hitter

    Skill, 3 Trait Points

    The third attack of Barbaric Strike can now be charged. Fully charging increases the damage dealt and breaks guard. Grants Stagger Immunity while charging.

    Requires: Clash

Row 7

  • Stomp

    Skill, 1 Trait Point

    Leaps and stomps for area damage and Knockback. Grants Stagger Immunity during the leap.

    Requires: Barbaric Strike

  • Shield Slam - Stun

    Passive, 1 Trait Point

    If Shield Slam hits shortly after a successful block, it deals additional damage and increases the enemy's Stun gauge.

    Requires: Shield Slam

  • Shield Crash

    Passive, 1 Trait Point

    If Shield Slam hits shortly after a successful block, it deals additional damage and inflicts Knockdown.

    Requires: Shield Slam

  • Battle Cry - Poison

    Passive, 1 Trait Point

    Battle Cry increases the enemy's Poison gauge.

    Requires: Heavy Hitter

Row 8

  • Twin Pulse

    Passive, 3 Trait Points

    Battle Cry grants a Pulse stack for 30 seconds. At 3 stacks, Pulse becomes Twin Pulse. Twin Pulse periodically restores HP and significantly increases Battle Cry's HP recovery.

    Requires: Shield Slam - Stun, Shield Crash

  • Ruthless Force

    Passive, 2 Trait Points

    While HP is 50% or lower, increases Reckless Destroyer's damage and restores HP based on damage dealt.

    Requires: Battle Cry - Poison

Row 9

  • Shield Up

    Skill, 1 Trait Point

    Blocks frontal attacks. Usable while moving. Cannot block Fatal Attacks.

  • Battle Cry

    Skill, 1 Trait Point

    Lets out a powerful war cry that heals, deals minor damage, and inflicts Knockback. Grants Stagger Immunity and takes reduced damage during the shout.

    Requires: Shield Up

  • Reel In

    Skill, 2 Trait Points

    Hurls a chain that hooks into the target and pulls them in, inflicting Root for 4 seconds. Only works on human-type enemies. Does not affect bosses. (15 second cooldown)

    Requires: Twin Pulse

  • Fog ATK

    Stat, 1 Trait Point

    +20 Fog ATK

    Requires: Ruthless Force

Row 10

  • Physical Crit

    Stat, 1 Trait Point

    +25 Physical Amplification

    Requires: Reel In

  • Relentless Drive

    Passive, 2 Trait Points

    Inflicting Knockback with Axe skills restores SP.

    Requires: Fog ATK

Row 11

  • Evade

    Skill, 1 Trait Point

    Dodges swiftly in the chosen direction.

  • Uppercut

    Skill, 1 Trait Point

    Strikes upward after dodging, inflicting Knockback.

    Requires: Evade

  • Brutal Crash

    Skill, 2 Trait Points

    After Shield Slam, charges forward, dealing damage and inflicting Knockback. Reduces damage taken and grants Stagger Immunity during the charge. Can combo into Tremor Strike. (10 second cooldown)

    Requires: Physical Crit

  • Dominance

    Passive, 2 Trait Points

    Stomp deals increased damage, with an even greater increase against non-boss enemies. Stomp restores SP on kill.

    Requires: Relentless Drive

  • Fervent Step

    Passive, 2 Trait Points

    Increases Stagger power for 8 seconds upon using Forceful Lunge. During this time, Stagger and Knockback effects can be inflicted more frequently.

    Requires: Relentless Drive

Row 12

  • Steadfast

    Passive, 1 Trait Point

    Increases Stagger RES for 8 seconds upon using Battle Cry.

    Requires: Brutal Crash

  • Rousing Call

    Passive, 1 Trait Point

    Battle Cry reduces the Burn, Freeze, and Shock gauge of self and party members.

    Requires: Brutal Crash

  • Assured Blow

    Passive, 2 Trait Points

    Tremor Strike no longer costs SP.

    Requires: Dominance, Fervent Step

Row 13

  • Fearsome Might

    Passive, 2 Trait Points

    Inflicting Poison with Axe skills or attacking Poisoned enemies with Poison-inflicting skills grants Twin Pulse.

    Requires: Steadfast, Rousing Call

  • Final Act

    Passive, 2 Trait Points

    Barbaric Strike's third attack deals increased damage against enemies with HP at 50% or below.

    Requires: Assured Blow

Row 14

  • Battleborn

    Passive, 2 Trait Points

    A critical hit with the first attack of Barbaric Strike makes the next Barbaric Strike start at the third attack.

    Requires: Fearsome Might

  • Unbound Might

    Passive, 3 Trait Points

    No longer grants Overpower stacks, but Tremor Strike always grants Overpower.

    Requires: Final Act

  • Fierce Breakthrough

    Passive, 3 Trait Points

    Replaces Axe Smash with Reckless Destroyer. Light Attack now executes Reckless Destroyer, striking up to 5 times. Each attack triggers Tempest or Perseverance.

    Requires: Final Act

Row 15

  • Ridge Shatter

    Skill, 3 Trait Points

    Consumes Twin Pulse to deal area damage and inflict Knockdown. Reduces damage taken and gains Stagger Immunity during the attack.

    Requires: Battleborn

  • Doombringer

    Skill, 2 Trait Points

    When fully charged, Heavy Hitter's third attack can be repeated. Each additional attack triggers Overpower. Press Light Attack to repeat the attack.

    Requires: Unbound Might

  • Battle Echo

    Passive, 2 Trait Points

    Critical hits with Reckless Destroyer grant Battle Cry for 3 seconds. While active, Battle Cry costs less SP and can be used repeatedly.

    Requires: Fierce Breakthrough

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