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- One Man Army(Latest update: Version 0.2.0.4) This build focuses on the spells and their synergies as well as your jokers. It shines the most whether solo or co-op not only due to its ability to clear hordes easily, but also with its ability to keep yourself healthy. I have tried and tested this build in both Nightmare and Very Hard difficulties with my personal record of 2,812 kills, 84,000+ damage, and 70,000+ EXP (shotgun and revolvers combined) on Nightmare difficulty so far. It is really up to you on how you will use the spells but! I recommend you use Wisp first, shoot it (using the revolvers) to make it blue, activate acid rain on where most enemies are, and use Blizzard last. Watch the spells take out enemies before you can even say "Yeehaw". (Feel free to swap out Helping Hand joker with any).+23
- Aiming Burst🎯Quad Cylinder & BowJoker Aiming Burst got some interesting changes and feels really fun to play now.+21
- OhDough's OneManArmy Shotgun BuildSolo Nightmare Shotgun build with massive sustain and damage. Credit to OhDough on Youtube.+13
- Life Steal (FROSTBURN Update)Gunshot for everything, dual revolvers for making ammo and healing, mino for reload, rain and blizzard are your "oh crap" button.+11
- Sniper+Bow Movement Nightmare SetupSpeedster is capped at 90% Movement Speed. Sniper for cycling Cooldowns and cutting through high health enemies(Bulls, Lich, Horsemen, one shotting Snipers), reinforced by Speeder, Disgrace and Run and Gun. Bow for blowing up large clusters of smaller enemies, Ammo generation, and generating Gold off of these large packs to feed Trader purchases for high tier runs. Main Ability Combo = Shoot the Floor with your bow, throw Bubble into the fire patches on the floor, create a Fire Tornado. Drain for sustain, Boing for verticality and flying around the map with the dash and double jump. Realistically you can replace Bubble with Rescue or Ritual and have team heals, Tornado really isn't that crazy and your random team mates might be easier to keep alive than they are to revive in Nightmare.+7
- Rapid Cycling Battlemage(Thunderstrike/Wisp)Speedster's cap is at 90% Movement Speed, 90% MS=45% Damage/Fire Rate. This build puts a focus on starting your fights by popping Wisp, and immediately following it up by popping Thunderstrike, and waiting till Flame Wisp seeks out which ever target it can see with the highest total health pool, then landing on Wisps target to convert it to a Lightning Wisp to ramp up Kills Per Second. Sniper kills cycle your cooldowns at a rate of 1s per kill in addition to Battlemage's 1% reduction, letting you frequently pop this combo, while also serving as a Boss Damage tool. Your Bow excels at clearing tightly clustered packs of melee enemies, and allows you to both generate piles of Ammo and Gold for the Wandering Trader via Ammo Supply and Gold Tooth(x3).+7
How it plays
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