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Every update below was checked against the game files: the numbers come from the game's own data, not from the patch notes, and the sections say where the notes and the files differ. The official notes for every update are on the Patch Notes page.

Official patch notes
Patch

Version 0.3.0.10 (hotfix)

Released 29 October 2026 (Steam build 26311307). Checked against the game files.

A Halloween-season hotfix: more Jetpack fuel upgrades, a stronger Voodoo shockwave, a longer Hover Pack, an easier soup quest for Lady Granny and more than 20 bug fixes.

Changed in the game files

Fuel Ammo, the Jetpack's fuel upgrade, now stacks up to 12 times instead of 10 and costs 90 instead of 100 (it also sells for 90). Hover Pack's hover boost now lasts 5 seconds. The Voodoo shockwave that Corrupted Liches and the Drain + Rain combo create deals 40 damage in the game files, up from 15 (the official notes say 35). The Healing Area zone now stays for its full 60 seconds; before, it disappeared after 45. Fist Rage's description now says the charge comes from taking HP damage, in every game language. In Lady Granny's soup quest each of the three recipes asks for 5 to 7, 6 to 9 or 7 to 11 ingredients, depending on the number of players.

Fixes (official notes)

Voodoo Corruption and Voodoo Drain no longer share a projectile. Destroyer's bonus on the Jetpack now counts its total ammo capacity. The Left-Handed curse no longer affects the Jetpack, and the Jetpack now destroys mines. Scrub Hit triggers on piercing shots, Joker Dealer always heals when you pick up a Joker, and Jump Star keeps its extra Sheriff Star jumps after a spell, battlecry or emote. Also fixed: black screens when returning to the lobby, a softlock when unmounting in the lobby, the tutorial storm after the boss, the "Reach Prestige 5 times" challenge, ziplines while Cubed, Arizona Jones shooting Bandito, the Cryptic Necromancer leaving its arena, Lady Granny's quest 3 progress bar, the Jungle torch bar on the results screen, the Sniper Rifle reload while aiming and the Boomerang flashing after it returns.

Halloween look and new settings

The Cryptic Overseer is replaced by The Great Pumpking Lord of Doom for the event, Cryptic Grunts get pumpkin heads (looks only) and the Far West map has a spookier atmosphere. New settings: High Polling Rate Mouse Mode and Nanite Geometry. A troubleshooter tool ships with the game and opens after a crash or when the game cannot reach its online services.

Official 0.3.0.10 hotfix notes
Patch

Version 0.3.0.7 (hotfix)

Released 23 October 2026 (Steam build 26163108). Checked against the game files.

A hotfix for the Fear Fear West update with more than 20 bug fixes. Almost all of them are in the game's logic; the only stat text that changed is Magic Friendship's.

Changed in the game files

Magic Friendship now shows its stats: "Passively regain 0.5 HP per second while near allies" (was "Passively regain HP while near allies"), in every game language. The Redwood secret mission's Final Ember reward is now filed under the Hero Shop instead of the Gunsmith. Halloween crow statues now drop at most 3 feathers, which is the Execute fix from the notes. The unused original Cryptic Saloon and Necromancer boss blueprints were removed; the reworked bosses are unchanged. Balance numbers did not change.

Joker fixes (official notes)

Lazy no longer restores 1 more ammo than intended. Magic Friendship now displays its stats. Scout's Honor no longer generates shield points while you are downed. Last Stand now grants lifesteal when attacking the Cryptic Train. Final Ember's reward description points to the Hero Shop instead of the Gunsmith. Execute on a crow statue no longer stops its last feather from dropping. With the Left-Handed curse, the Overdraw and Ultra Draw bow particles show up again.

Other fixes (official notes)

A crash on launch. The Wandering Trader, Refiner and Copy Press screens no longer stay stuck on screen, other UI elements close properly and the UI is no longer blurry on some setups. Lady Granny no longer walks through a player's portal during her quest. The tutorial spawns its enemies again. The Redwood Payload no longer gets stuck. The Redwood Amulet's sound is no longer heard map-wide and its charges no longer revert after a spell cast right after refilling. Gary's "You are Gary's target" message only shows for the target. Left-Handed no longer breaks the Uranium detector on side objectives.

Soundtrack

The official Far Far West soundtrack by Telurik is out on streaming platforms (https://kidkatana.ffm.to/far-far-west-ost) and is coming to Steam.

Official 0.3.0.7 hotfix notes
Patch

Version 0.3.0.0 "Fear Fear West"

Released 22 October 2026 (Steam build 26133607). Every number below was checked against the game files.

Version 0.3.0.0 brings the Fear Fear West Halloween event, the Jetpack, the Redwood map with Lady Granny's Woodlands questline, Disturbance and Dealmaker modifiers, a Giant Buzzsaw main objective, a lobby horse race and reworked Saloon, Vulture and Necromancer bosses, plus a round of weapon and Joker balance changes.

Fear Fear West event

Event contracts on every map drop Haunted Feathers (Crow Statues), Haunted Pumpkins (the Pumpkin Lord, 3,000 HP) and Haunted Skulls (Skullyard). 9 Pumpkins, 9 Feathers and 3 Skulls in the lobby cauldron brew Haunted Candles. Shop: Sawbones 400 Candles, Scarecrow 500, Pumpkin Jack 500, Ghost mount 500, Spooked 200, Ritual 350, titles Dies First 25, Scarecrow 75, Bounty Haunter 100 and Legend of the Fear Fear West 200.

New content

Jetpack: a secondary weapon with 8 fuel and a 2.0 XP multiplier; its right-click dive deals 20 damage within 800 units. Its Uniques are Trail Pack (2 slots), Crash Pack (4) and Hover Pack (5), unlocked at Jetpack level 30, 40 and 60, plus Flight Duration, Elevation Force and Fuel Ammo upgrades (+5%, up to 10). Redwood map (+75 XP), unlocked by Lady Granny's questline on the Woodlands map (three quests). Giant Buzzsaw main objective (750 XP). Lobby horse race (3 laps). New jukebox in the lobby. Collecting a Joker now lets you pick one of two Jokers of the same rarity.

Disturbance and modifiers

Disturbance rises with mission actions (+5% to +30%); at 35%, 70% and 100% enemies move 5%, 15% and 30% faster, and at 100% the spawner boss gets +10% health and Ragestorm starts. Modifiers now come from up to two Dealmakers: 15 Easy and 14 Classic modifiers, JACKPOT and a random pick (48 Uranium, 800 XP). Classic chances: 20% Normal, 50% Hard, 70% Very Hard, 90% Nightmare, each with a 5% chance of JACKPOT. Full Speed is now +15% game speed.

Weapon balance

Revolver damage 13 to 15. Bow arrow at full draw 30 to 40; the Bow can now use Speedster and One Trick. Boomerang damage 6 to 7, and it can use Panic Attack, Anti-Gravity Falls and Vampire. Sheriff Stars damage 20 to 22, ammo 15 to 20, Pickup Range upgrade 7% to 10% per stack. Banjo healing XP doubled. Healing Area lasts 60 seconds instead of 30.

Joker balance

Precious Rush ring speed +300 to +330 (about 54% to 60%) and rings must be picked up with Interact. Well Fed +5 to +7 HP. Cheapskate +1 HP per 15 Gold up to +20 (was per 20 up to +15). Scrub Hit: Prime to Fine, 3 to 2 slots, 500 to 300 Gold. Lazy: Mythic to Prime, 4 to 3 slots, 800 to 500 Gold. Thick Skin max copies 2 to 1. Fist Ro Dah always applies Frost (was 20%). Sky Lash 4 to 3 slots, Bardbarian 5 to 4, Ultra Draw 7 to 4 with its own 20-damage explosion. Fixes: Relentless gives +30% per extra copy, Death's Dance slows shield decay by 30% instead of 50%.

Objectives, bosses and enemies

Per the official notes, Overloaded TNT and Nuclear Missile storms now last until the objective's first progress bar is full. Payload moves 20% faster and pushes players out of the way. Kamikaze storms spawn fewer Kamikazes. The Wishing Well can raise Disturbance (+20%) or give free Uranium. Cryptic Lich health scaling 0.25 to 0.1. Cryptic Vulture health 4,000 to 3,500 and scaling 0.25 to 0.5, with a new Wing Shield; the Saloon gets Horse Waves (12 horses, 5 waves) and mines; the Necromancer no longer wipes the other enemies when it dies.

Found in the game files, not in the official notes

The Redwood secret mission and its Final Ember Joker (Prime, 3 slots: electrified hits at 30% HP or less). New classic skins Anna Wooltour (1,000 credits) and Spiky (2,000). Otto's skin no longer costs 512 credits on top of his questline. The Ultra Draw explosion deals 20 damage in the files, not 15. Lazy and Scrub Hit also got cheaper. Cryptic Vulture health 4,000 to 3,500. Crossplay and Epic Online Services options and the Grenade to Utility rename in the menus.

Fixes and quality of life (official notes)

Over 50 bug fixes, a move from Steam sessions to Epic Online Services against disconnections, kept Jokers and Uranium after a reconnect, controller cursor snapping and full input remapping, the drop key on Reload by default, faster gamba rolls, promo code box fixes, self and team healing in the end-of-game stats, and lower CPU load from enemies.

Official 0.3.0.0 patch notes
Patch

Version 0.2.0.20

Version 0.2.0.20 improves Banjo healing and weapon XP, lowers blueprint and Wandering Trader prices, swaps the first and third Frost unlocks, and fixes more than 100 bugs. The balance changes and important gameplay fixes are listed below.

Patch 0.2.0.20

Balance: weapons, Frost progression and rewards

Knuckles and Lasso XP multipliers increase from 0.5 to 0.7. Banjo XP rises from 0.6 to 1.0 and now includes XP for health restored to other players and yourself. Banjo base damage increases from 8 to 9, slam damage from 20 to 25, and healing radius from 650 to 1024 game units. Lullabard healing radius increases from 1300 to 2048. Dual Revolvers regain the Attack Speed upgrade. Frost Breeze is now the first Frost spell (level 1), and Cube is third (level 12). Hold attack while casting Cube to cancel its initial animation and spawn it faster. Cryptic Horseman Joker rewards: Normal 0%, Fine 50%, Prime 20%, Mythic 20%, Legendary 10%. Wandering Trader prices are now 10, 20, 30, 45 and 55, replacing 10, 20, 35, 50 and 65. Primary and secondary blueprint costs fall from 12 to 8; utility blueprint costs fall from 6 to 4.

World, missions, enemies and progression fixes

Woodlands and Jungle now award their additional difficulty XP. Snake kills with melee slaps count in the Bestiary. Horseman spawn placement and falling through the floor are fixed. Deadeyes stop moving and rotating when frozen and no longer spawn inside walls or ceilings. Cryptics no longer incorrectly spawn behind the lobby train. Ally NPCs have a safeguard against getting stuck. Starting an Anvil storm replaces an existing storm. Lighthouse ore and Coyotes are visible to clients after completion. Copy Press ink no longer resets from 4 to 5 after a map secret. The Precious ping in Hellfire shows the correct item. Dropped Jungle torches no longer roll endlessly or clip through terrain. The skull-alignment minigame no longer completes prematurely. Arizona Jones no longer interrupts door unlocking to draw her weapon, fixing a multiplayer quest blocker. Dwarf protects mounts from underground lava. Other fixes cover the Overseer dialogue softlock, Ghost Hunter promo textures, blueprint pings, dropped held items after disconnects, mounted chat input, shield decay timing, minimap interaction blocking, shield visuals, localization and weapon scale after dismounting.

Weapon and spell fixes

Minigun spin and rev audio continue correctly with aiming enabled. Knuckles, Banjo and Lasso work correctly with toggle aiming. Banjo no longer shows extra chords as full immediately on equip. Bow inspection is disabled while charging. Boomerang and secondary-weapon lifesteal work correctly. Sheriff Star Draw Speed now reduces the actual pre-fire delay. Melee weapons gain charge against Sky Cannon, Cryptic Saloon and Cryptic Train, and no longer gain charge from shielded enemies. Punches show damage numbers at the shooting range. Piercing bullets no longer repeat on-impact Joker effects on invalid targets. Frost Bridge accepts electricity on both host and client; Boomerang, Sheriff Star, Banjo and arrow projectiles apply Elec correctly. Cactus Pistolero displays its element correctly for clients. Cactus plus Elec Strikes no longer damages the caster. Voodoo Corruption no longer targets the Coyote.

Joker fixes

Swift Shot activates only while aiming. Relentless grants the intended +30% damage at low health; Last Dance grants +30% movement speed instead of roughly +36%. Scout's Honor begins working at game start and maintains its 10-point shield floor when no damage is taken. Switchshot boosts the whole shotgun blast. Scrub Hit preserves Mark Ace. Magic Friendship with Tin Man no longer grants unintended shields during loading or extraction; Tin Man requires full health. Riposte boosts the entire Boomerang throw or shotgun blast. Last Stand no longer overheals clients. Consumer plus Magic Reload no longer wastes ammunition after a spell cast and weapon switch. Vampire works with melee and the Train/Saloon bosses, and excludes overkill damage from lifesteal. Execute kills trigger on-kill effects and increase kill streaks. Coinflip correctly applies +100% or -50% weapon damage. Ricochet secondary impacts preserve Eagle Lever stacks. Spell Roulette no longer gets stuck on Cactus Mino at high cooldown reduction. Fanning Ace can chain consecutive reloads correctly without the indefinite high-reload-speed exploit. Homing Burst triggers on shot eight. Jump Star extra jumps end when switching weapons. Bardbarian rapid follow-up inputs no longer cause a second-slam softlock. Swamp Trick explosions no longer cause self-damage. Ultra Draw detonates Pyro gold mines and produces its fully charged explosion correctly. Sky Lash triggers when attacking empty air.

Performance, quality of life and boss changes

Vulkan SM5 is supported with Steam launch options -vulkan -sm5. Inventory caching reduces CPU work in menus. Gamma and HDR fixes accompany GPU, Linux Vulkan and mission-start crash fixes, plus a frequent disconnection fix. Disconnect messages now include reasons and technical codes. Audio fixes address HDD cinematic timing, surround output, stacked enemy death sounds and mission-start pings. Steam profile buttons work again. The Twitch settings tab is temporarily removed until ready. Arizona Jones moves 29% faster as an NPC. Sky Lash preserves momentum. The Refiner excludes undroppable Jokers. Aiming with the Minigun reduces field of view by 5 degrees. Bow charge sounds are louder with Overdraw and Ultra Draw. Train and Necromancer arenas each gain one ammo bag. Acid Geyser plus Elec is more reliable; both Elec and Frost Geyser combinations display COMBO. The lobby music disc can be dropped with the interact button. Leaderboard emotes use the correct angle, and chat works during the ending cinematic. Cryptic Vulture no longer chases players, and its dome arena is smaller to compensate.

Official 0.2.0.20 patch notes
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