Operator
Attacks always trigger Bounce. Bounce targets +2 , Number of Bounces +2, and Reload Speed +100%. When Bounce deals damage, it applies 1 stacks of Echo to the target. Echo: Bounce DMG taken +2%, up to 5 stacks. At full charge, Bounce DMG +50% and Crit Rate +25%. When a hit or Bounce hit lands, deals additional Bounce Weapon DMG equal to Echo stacks × 200%. This can trigger once per target per shot. After triggering, removes half of the target's Echo stacks. If there are no monsters to Bounce to after a hit, number of Bounces +5.
| Information | Value |
|---|---|
Not Transferable | |
Not Sellable | |
Not Sellable | |
100 | |
Weapon Blueprints | |
No | |
4 |