Mod-Beschreibung
Was dieser Mod hinzufügt
This mod introduces psychedelic effects from new microdosing and tripping interactions on mushrooms. In the V3 release, paras can have bad trips! And more diverse effects depending on which mushroom they eat (including extra magic!)
You can avoid negative effects / bad trips by checking out the mushroom guide.
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SPOILERS
How to have only good experiences:
You can avoid negative effects and bad trips entirely by only tripping / microdosing on mushrooms you collected and placed from your inventory. Tripping/microdosing options will not be available on the mushrooms you be avoiding if placed from inventory.
To ensure you have a positive mushroom psychedelic experience in the WILD, stick to the safe mushrooms from the guide, but expect temporary gastrointestinal discomfort, which passes quickly.
Un-aliving:
Same as vanilla behavior, occurs when eating a Destroying Angel in the wild.
Hope you guys enjoy! I'm new to modding, any feedback is always appreciated.
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Version 3.1 is out!
Updates
- Better effects from microdosing safe mushrooms, including a new "Strong microdose" card for extra magic varieties
- Microdosing temporarily masks both hunger and energy, not just hunger
- Worse effects from microdosing unsafe mushrooms, so that tripping on them is now properly worse than microdosing
- No subtle positive effects from microdosing or tripping on poisonous mushrooms
Bug fixes
- Collected safe mushrooms now have no negative side effects at all
- Upset stomach from safe wild mushrooms is now 30 minutes instead of 12 hours
In the screenshots, I have the pastel SE card mod installed.
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Version 3
Updates
- New bad trip when eating poisonous mushrooms
- Effects vary more depending on what was eaten
- 20 new custom icons
Discussion
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