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Patch 1.0.8 - Balancing & Improvements

Patchv1.0.82New17Changed3Fixed1Removed

Source: Square Glade Games, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam

Patch 1.0.8 just went online! Based on player feedback, we are introducing a couple of balancing changes in this patch, mainly targeting the slow movement, running at night, and lumber / plank, fiber, and Red Ore shortages. This is only a start and we will introduce more improvements in future patches.

Balancing

  • Changed

    You can now sprint at night.

  • Changed

    Increased sprinting speed by 15%.

  • Changed

    Increased stamina regain (regain after empty stamina bar) by 150%.

  • Removed

    Removed Homing Boots (temporary sprint at night), because they don't serve a purpose anymore, now that you can sprint at night.

  • Changed

    Changed Sawmill recipes as follows:

  • Changed

    Recipe Everwood Plank changed from requiring 2 Everwood to now requiring only 1 (ratio 1:1).

  • Changed

    Recipe Silverbark Plank changed from requiring 2 Silverbark Wood to now requiring only 1 (ratio 1:1).

  • Changed

    Recipe Redwood Plank changed from requiring 2 Redwood to now requiring only 1 (ratio 1:1).

  • Changed

    Recipe Blossomwood Plank changed from requiring 2 Blossomwood to now requiring only 1 (ratio 1:1).

  • Changed

    Map 1: Bridge at the Sunbeam Acres Farm now only requires 20 Everwood Planks to repair, instead of 30.

  • Changed

    Increased the amount of Everwood lumber and Fiber in Map 1.

  • Changed

    Increased the amount of Durafiber in Map 2.

  • Changed

    Doubled the amount of Red Ore in Map 3.

Improvements

  • New

    Added sorting and text search to Backpack inventory.

  • Changed

    Map: Improved legend, added counters of collected / interacted things. Especially handy to check how many Signal Towers / Terminals are left on a map.

  • Changed

    Connections between maps are now always uncovered by default.

  • Changed

    Connections between maps have clearer map icons now.

  • Changed

    Multiplayer highlighting / pinging can now be remapped (default: middle mouse button / left stick press).

  • Changed

    Dog companion now always spawns next to you when loading a game. This helps with dogs that are stuck (we will also work on preventing that).

  • New

    Added a setting to turn off auto-centering of the third-person vehicle camera.

Bugfixes

  • Fixed

    Fixed dog companion always barking when leaving the vehicle.

  • Fixed

    Fixed Cap 'n Snaps not showing on map after a transition between biomes.

  • Fixed

    Achievement Certified Researcher now properly includes the research stations in the 4th dome as well.

We hope that you will like the balancing changes and improvements we are introducing to Outbound! We are happy to hear your feedback and will incorporate that in future patches.