Operator
When the weapon hits, there is a 30% chance to trigger Shrapnel. When hitting a Weakspot, the chance increases to 65%. Shrapnel no longer ignores already hit parts. Weakspot DMG +15%
| Information | Value |
|---|---|
Not Transferable | |
Not Sellable | |
Not Sellable | |
100 | |
Weapon Blueprints | |
No | |
3 |