Effect by level
Level 1Weakspot DMG +10% when a bullet hits a target more than 20 meters away. For every additional 1 meter(s) away from the target, Weakspot DMG +1%, up to +20%.Effect
Level 2Weakspot DMG +10% when a bullet hits a target more than 20 meters away. For every additional 1 meter(s) away from the target, Weakspot DMG +1%, up to +20%.Effect
Level 3Weakspot DMG +10% when a bullet hits a target more than 20 meters away. For every additional 1 meter(s) away from the target, Weakspot DMG +1%, up to +20%.Effect
Level 4Weakspot DMG +10% when a bullet hits a target more than 20 meters away. For every additional 1 meter(s) away from the target, Weakspot DMG +1%, up to +20%.Effect
Level 5Weakspot DMG +20% when a bullet hits a target more than 20 meters away. For every additional 1 meter(s) away from the target, Weakspot DMG +1%, up to +20%.Effect
Normal and Shiny
| Name | Variant |
|---|---|
| Normal | |
| Shiny |
Type
- Weight
- 0
- Stack Size
- 1
Information
Eternaland Transfer
Astral Sand Value
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