| Information | Value |
|---|---|
Not Transferable | |
Not Sellable | |
Not Sellable | |
100 | |
Gear Mod | |
No | |
4 |
Mod 2.0 mod. Its effect grows with the mod level; the values below are the levels stored for this effect.
Family | Violent |
Fits | Mask · Can be used with face armor only |
| Level | Effect |
|---|---|
1 | Frost Constructs (Ice Spikes, Ice Missiles, Ice Crystals) deal +2% damage; if the target is in Frost Vortex status, damage dealt +2%. |
2 | Frost Constructs (Ice Spikes, Ice Missiles, Ice Crystals) deal +4% damage; if the target is in Frost Vortex status, damage dealt +4%. |
3 | Frost Constructs (Ice Spikes, Ice Missiles, Ice Crystals) deal +6% damage; if the target is in Frost Vortex status, damage dealt +6%. |
4 | Frost Constructs (Ice Spikes, Ice Missiles, Ice Crystals) deal +8% damage; if the target is in Frost Vortex status, damage dealt +8%. |
5 | Frost Constructs (Ice Spikes, Ice Missiles, Ice Crystals) deal +10% damage; if the target is in Frost Vortex status, damage dealt +10%. |
Abnormal Increase
Abnormal Increase
Abnormal Increase <Aero Deviant Energy>
Abnormal Increase <Aero Deviant Energy>
Abnormal Increase <Aero>
Abnormal Increase <Aero>
Abnormal Increase <Deviant Energy>
Abnormal Increase <Deviant Energy>
Abnormal Increase <Downstar Deviant Energy>
Abnormal Increase <Downstar Deviant Energy>
Abnormal Increase <Downstar>
Abnormal Increase <Downstar>
Abnormal Increase <General>
Abnormal Increase <General>
Abnormal Increase <Precision>
Abnormal Increase <Precision>
Abnormal Increase <Resonance Deviant Energy>
Abnormal Increase <Resonance Deviant Energy>
Abnormal Increase <Resonance>
Abnormal Increase <Resonance>
Abnormal Increase <Survival>
Abnormal Increase <Survival>
Abnormal Increase <Violent>
Abnormal Increase <Violent>
Against All Odds
Against All Odds
Against All Odds <Battle>
Against All Odds <Battle>
Against All Odds <Deviant Energy>
Against All Odds <Deviant Energy>