Juggernaut
When a weapon hits a target, there is a 35% chance to trigger Fast Gunner , consuming 1% of max HP. When the current magazine has 1 bullets remaining, shoot reserve ammo (non-lethal) . When a weapon hits a target, restore 0.1%*Fast Gunner stacks of lost HP . When HP changes by 1%, weapon DMG increases by +1% for 5 seconds. Each stack has an independent timer and can stack up to 80 stacks.
Star level cost
Each tier can be reached with enhancement XP from same-brand Blueprint Fragments (same-name fragments give double XP) or bought directly with Starchrom. Unlocking fuses the listed fragments or costs the listed Starchrom.
| Star | Fragment XP (Furutake Weapon Data) | Starchrom | |
|---|---|---|---|
| Unlock | or | ||
| Star 2 | or | ||
| Star 3 | or | ||
| Star 4 | or | ||
| Star 5 | or | ||
| Star 6 | or |
| Information | Value |
|---|---|
Not Transferable | |
Not Sellable | |
Not Sellable | |
100 | |
Weapon Blueprints | |
No | |
4 |