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MGL (Tier 2)

Weapon

MGL (Tier 2)

Category

Weapon

Weight

2

Stack limit

1
A lightweight, portable weapon that fires rockets capable of striking enemy targets at medium to close range. Its simple design makes it easy to use.
How to obtainCraft on a Synthesis Bench

Tier

Tier
Tier
1
2
3
4
5

Damage

426

Linked items

Information

Eternaland Transfer4000
Astral Sand Value215
Vendor PriceNot Sellable
Can RepairYes
Quality3
Durability100
Required Level1

Ranged Weapon

Durability

100

Midnight Tumult (Passive)

6 Consecutive hits from a single magazine grant the "Tumult" effect and trigger Fortress Warfare at the next reload. While in Fortress Warfare, refill 1 grenade(s) every 1. Deals moderate Structural DMG - highly effective against structures of Lv. 2 or lower Stability (Silver Plague creatures & wooden buildings), but effectiveness gradually decreases against structures of Lv. 3 or higher Stability (stone & concrete buildings).

Keywords

Fortress Warfare

Periodically grants nearby allies a DMG Boost. Create an area of effect within a 2m radius that grants allies Heavy Armor for 5s. Heavy Armor: Super Armor with Weapon DMG +20%.

Tags

<AoE Buff>

Elemental attributes and damage bonus

-No Elemental attributes or DMG bonus

Attributes

Melee Stun DMG MultiplierTier 2+130.0%
Weakspot Stun DMG MultiplierTier 2+160.0%
Stun DMG MultiplierTier 2+100.0%
DMG Bonus against VehiclesTier 2DMG to Vehicles +20
Crit RateTier 2+4.0%
Crit DMGTier 2+30.0%
Weakspot DMGTier 2+35.0%

Workbench

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