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DB12 - Raining Cash (Tier 5)

Gun

DB12 - Raining Cash (Tier 5)

Category

Gun

Weight

1.5

Stack limit

1
How to obtainCraft on Equipment Bench

Tier

Tier
Tier
1
2
3
4
5

Damage

322

Information

Eternaland Transfer10000
Astral Sand Value455
Vendor PriceNot Sellable
Can RepairYes
Quality4
Durability100
Required Level1

Ranged Weapon

Fire Rate (RPM)

105

Magazine Size

12

Range

54

Durability

100

Raining Cash (Passive)

The first hit after reloading or switching weapons triggers Fortress Warfare. Cooldown: 10 Each bolt-pulling action instantly loads 1 bullets on next reload, with a maximum single reload of 10 bullets (removed after weapon switch). For every 1 bullets consecutively loaded, final damage +8%, stackable up to 10 layers (weapon switch counts as empty reload). In Fortress Warfare state, Crit Rate +30%, DMG Reduction +30%

Accuracy45
Stability45
Mobility53
Reload49

Keywords

Fortress Warfare

Periodically grants nearby allies a DMG Boost. Create an area of effect within a 2m radius that grants allies Heavy Armor for 5s. Heavy Armor: Super Armor with Weapon DMG +20%.

Tags

<AoE Buff>

Elemental attributes and damage bonus

-No Elemental attributes or DMG bonus

Attributes

Melee Stun DMG MultiplierTier 5+130.0%
Weakspot Stun DMG MultiplierTier 5+160.0%
Stun DMG MultiplierTier 5+100.0%
DMG Bonus against VehiclesTier 5DMG to Vehicles +2
Crit RateTier 5+8.0%
Crit DMGTier 5+28.0%
Weakspot DMGTier 5+20.0%

Workbench

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