Bounce, PvE (PvE)
PLEASE READ FOR BEST RESULTS Weapon Mods Primary Weapon (Burden of Betrayal): Multi Bounce <Bounce> [best in slot] or Bounce Rampage <Bounce> [alternative] Secondary Weapon AWS.338 Bullseye: Vulne...
Crit Rate +7.2%-9.6%
Crit Rate +4.8%-6.4%
Durability: 100
Weight: 1.5
Required Level: 1
Quality: 4
Attacks always trigger Bounce (deals 50% DMG to Metas). Bounce targets +2 Number of Bounces +1, and an additional +1 at full charge. Reload Efficiency +100%. When a hit or Bounce hit lands, applies 1 stacks of Echo to the target. Echo: Max 4 stacks. Displays a highlighted visual effect when at max stacks, lasting 15. At full charge, Bounce DMG +20% and Crit Rate +35%. When a Bounce hit lands, deals additional Bounce Weapon DMG equal to Echo stacks ×80% (40% multiplier per stack against Metas). Cooldown per target: 1. After triggering, removes all Echo stacks from the target. If there are no enemies to Bounce to after a hit, number of Bounces +2.
Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).
Multi-Bounce
Type: All Weapons
Style: Precision Style
No Elemental attributes or DMG bonus
The damage calculations are still in development and will be accurate and extended soon.
Normal Hit: 969
Critical Hit: 969
Weakspot Hit: 969
Critical + Weakspot: 969
Average DPS: 969 (with 0% Crit Rate)